public string GetCurrentGameLanguage()
    {
        string gameLanguage = null;

        Debug.Log("Checking current game language");
        try
        {
            gameLanguage = GalaxyInstance.Apps().GetCurrentGameLanguage();
            Debug.Log("Current game language is " + gameLanguage);
        }
        catch (GalaxyInstance.Error e)
        {
            Debug.Log("Could not check current game language for reason " + e);
        }
        return(gameLanguage);
    }
    // Checks if DLC specified by productID is installed on users machine
    public bool IsDlcInstalled(ulong productID)
    {
        bool isDlcInstalled = false;

        Debug.Log("Checking is DLC " + productID + " installed");

        try
        {
            isDlcInstalled = GalaxyInstance.Apps().IsDlcInstalled(productID);
            Debug.Log("DLC " + productID + " installed " + isDlcInstalled);
        }
        catch (GalaxyInstance.Error e)
        {
            Debug.LogWarning("Could not check is DLC " + productID + " installed for reason " + e);
        }

        return(isDlcInstalled);
    }