Esempio n. 1
0
 private static void InitializeMods()
 {
     Log("Beginning Gadget Mod Initialization");
     foreach (GadgetModInfo mod in GadgetMods.ListAllModInfos())
     {
         if (!mod.Mod.Enabled)
         {
             continue;
         }
         if (mod.Attribute.Dependencies.All(x => GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).Select(y => y.Attribute.Name).Contains(x) || GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).Select(y => y.Mod.GetPreviousModNames()).Any(y => y.Contains(x))))
         {
             bool            compatible        = true;
             string[][]      splitDependencies = mod.Attribute.Dependencies.Select(x => x.Split(' ')).Where(x => x.Length == 2).ToArray();
             GadgetModInfo[] dependencies      = splitDependencies.Select(x => GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).FirstOrDefault(y => y.Attribute.Name.Equals(x[0])) ?? GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).First(y => y.Mod.GetPreviousModNames().Contains(x[0]))).ToArray();
             for (int i = 0; i < dependencies.Length; i++)
             {
                 int[] currentVersionNums = dependencies[i].Mod.GetModVersionString().Split('.').Select(x => int.Parse(x)).ToArray();
                 int[] targetVersionNums  = splitDependencies[i][1].TrimStart('v').Split('.').Select(x => int.Parse(x)).ToArray();
                 VersionSpecificity versionSpecificity = (VersionSpecificity)targetVersionNums.Length;
                 if (!((versionSpecificity == VersionSpecificity.MAJOR && currentVersionNums[0] == targetVersionNums[0] && (currentVersionNums[1] > targetVersionNums[1] || (currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))))) ||
                       (versionSpecificity == VersionSpecificity.MINOR && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))) ||
                       (versionSpecificity == VersionSpecificity.NONBREAKING && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]) ||
                       (versionSpecificity == VersionSpecificity.BUGFIX && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] == targetVersionNums[3])))
                 {
                     compatible = false;
                     break;
                 }
             }
             if (compatible)
             {
                 Log("Initializing Gadget Mod '" + mod.Attribute.Name + "'");
                 try
                 {
                     Registry.modRegistering = mod.Mod.ModID;
                     mod.Mod.Initialize();
                 }
                 catch (Exception e)
                 {
                     Log("Exception Loading Gadget Mod '" + mod.Attribute.Name + "':" + Environment.NewLine + e.ToString());
                 }
                 finally
                 {
                     Registry.modRegistering = -1;
                 }
             }
             else
             {
                 GadgetMods.SetEnabled(mod, false);
                 Log("Aborted loading Gadget Mod '" + mod.Attribute.Name + "' because although all required dependencies are available, they are of incompatible versions. " + mod.Attribute.Name + "'s dependencies are as follows: {" + mod.Attribute.Dependencies.Aggregate(string.Empty, (x, y) => x + ", " + y) + "}");
             }
         }
         else
         {
             GadgetMods.SetEnabled(mod, false);
             Log("Aborted loading Gadget Mod '" + mod.Attribute.Name + "' because it is missing required dependencies. " + mod.Attribute.Name + "'s dependencies are as follows: {" + mod.Attribute.Dependencies.Aggregate(string.Empty, (x, y) => x + ", " + y) + "}");
         }
     }
     GadgetCoreConfig.Update();
     Log("Gadget Mod Initialization Complete");
 }
Esempio n. 2
0
 internal void RequestModList(NetworkMessageInfo info)
 {
     if (Network.isServer)
     {
         SendRequiredModList(GadgetMods.ListAllModInfos().Where(x => x.Mod.Enabled && x.Attribute.RequiredOnClients).Select(x => x.Attribute.Name + ":" + x.Mod.GetModVersionString()).Aggregate(new StringBuilder(), (x, y) => { if (x.Length > 0)
                                                                                                                                                                                                                                  {
                                                                                                                                                                                                                                      x.Append(",");
                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                  x.Append(y); return(x); }).ToString(), info);
     }
     else
     {
         GadgetCore.Log("Host is requesting local mod list. Sending...");
         GadgetNetwork.connectTime = Time.realtimeSinceStartup;
         if (view == null)
         {
             view = GetComponent <NetworkView>();
         }
         view.RPC("SendRequiredModList", RPCMode.Server, GadgetMods.ListAllModInfos().Where(x => x.Mod.Enabled && x.Attribute.RequiredOnClients).Select(x => x.Attribute.Name + ":" + x.Mod.GetModVersionString()).Aggregate(new StringBuilder(), (x, y) => { if (x.Length > 0)
                                                                                                                                                                                                                                                              {
                                                                                                                                                                                                                                                                  x.Append(",");
                                                                                                                                                                                                                                                              }
                                                                                                                                                                                                                                                              x.Append(y); return(x); }).ToString());
     }
 }
Esempio n. 3
0
 public static void Prefix(GameScript __instance)
 {
     InstanceTracker.GameScript = __instance;
     GadgetCore.GenerateSpriteSheet();
     GadgetUtils.SafeCopyTexture(__instance.TileManager.GetComponent <ChunkWorld>().Texture, 0, 0, 0, 0, 128, 128, GadgetCoreAPI.spriteSheet, 0, 0, 0, 0);
     __instance.TileManager.GetComponent <ChunkWorld>().Texture = GadgetCoreAPI.spriteSheet;
     __instance.WallManager.GetComponent <ChunkWorld>().Texture = GadgetCoreAPI.spriteSheet;
     foreach (GadgetModInfo mod in GadgetMods.ListAllModInfos())
     {
         __instance.gameObject.AddComponent <GadgetModHookScript>().Mod = mod;
     }
 }
        //Add your config vars here.

        internal static void Load()
        {
            try
            {
                using (UMFConfig cfg = new UMFConfig())
                {
                    string cfgVer = cfg.Read("ConfigVersion", new UMFConfigString());
                    if (cfgVer != string.Empty && cfgVer != configVersion)
                    {
                        cfg.DeleteConfig(false);
                        GadgetCore.Log("The config file was outdated and has been deleted. A new config will be generated.");
                    }

                    //cfg.Write("SupportsHotLoading", new UMFConfigBool(false)); //Uncomment if your mod can't be loaded once the game has started.
                    //cfg.Write("ModDependencies", new UMFConfigStringArray(new string[] { "" })); //A comma separated list of mod names that this mod requires to function.
                    //cfg.Write("ModDependenciesVersions", new UMFConfigStringArray(new string[] { "" })); //A comma separated list of mod versions matching the ModDependencies setting.
                    cfg.Read("LoadPriority", new UMFConfigString("AboveNormal"));
                    cfg.Write("MinVersion", new UMFConfigString("0.52.1"));
                    //cfg.Write("MaxVersion", new UMFConfigString("0.54.99999.99999")); //Uncomment if you think your mod may break with the next major UMF release.
                    cfg.Write("UpdateURL", new UMFConfigString(""));
                    cfg.Write("ConfigVersion", new UMFConfigString(configVersion));

                    GadgetCore.Log("Finished UMF Settings.");

                    MaxConnections = cfg.Read("MaxConnections", new UMFConfigInt(4, 1, int.MaxValue, 4), "The maximum number of connections allowed when using host-and-play. This setting only matters on the host.");
                    UseUPnP        = cfg.Read("UseUPnP", new UMFConfigBool(false), "If True, will attempt to use UPnP to bypass the need to port-forward to host-and-play over the internet. Not all routers support this. Disabled by default due to severe unresolved bugs that prevent the game from working at all sometimes.");
                    GadgetNetwork.MatrixTimeout = cfg.Read("NetworkTimeout", new UMFConfigFloat(2.5f), "How long to wait for the host's game to respond to Gadget Core's ID synchronization. If the host's game does not respond in time, it will be assumed that the host does not have Gadget Core installed.");

                    string enabledModsString = PlayerPrefs.GetString("EnabledMods", "");
                    try
                    {
                        enabledMods = enabledModsString.Split(',').Select(x => x.Split(':')).ToDictionary(x => x[0], x => bool.Parse(x[1]));
                    }
                    catch (IndexOutOfRangeException)
                    {
                        enabledMods = new Dictionary <string, bool>();
                    }
                    foreach (GadgetModInfo mod in GadgetMods.ListAllModInfos())
                    {
                        mod.Mod.Enabled = enabledMods.ContainsKey(mod.Attribute.Name) ? enabledMods[mod.Attribute.Name] : (enabledMods[mod.Attribute.Name] = mod.Attribute.EnableByDefault);
                    }
                    GadgetCore.Log("Finished loading settings.");
                }
            }
            catch (Exception e)
            {
                GadgetCore.Log("Error loading mod settings: " + e.ToString());
            }
        }
Esempio n. 5
0
 private static void InitializeRegistries()
 {
     Log("Initializing Registries");
     GameRegistry.RegisterRegistry(ItemRegistry.GetSingleton());
     GameRegistry.RegisterRegistry(ChipRegistry.GetSingleton());
     GameRegistry.RegisterRegistry(TileRegistry.GetSingleton());
     GameRegistry.RegisterRegistry(EntityRegistry.GetSingleton());
     foreach (GadgetModInfo mod in GadgetMods.ListAllModInfos())
     {
         if (mod.Mod.Enabled)
         {
             foreach (Registry registry in mod.Mod.CreateRegistries())
             {
                 GameRegistry.RegisterRegistry(registry);
             }
         }
     }
     Log("Finished Initializing Registries");
 }
 public static bool Prefix(GameScript __instance)
 {
     if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() < GadgetNetwork.MatrixTimeout)
     {
         if (InstanceTracker.GameScript.gameObject.GetComponent <RPCHooks>() == null)
         {
             InstanceTracker.GameScript.gameObject.AddComponent <RPCHooks>();
         }
         __instance.StartCoroutine(WaitAndTryAgain(__instance));
         return(false);
     }
     else
     {
         if (GadgetNetwork.GetTimeSinceConnect() > GadgetNetwork.MatrixTimeout && GadgetMods.ListAllModInfos().Any(x => x.Attribute.RequiredOnClients))
         {
             Network.Disconnect();
             return(false);
         }
         return(true);
     }
 }
Esempio n. 7
0
 internal void SendRequiredModList(string modList, NetworkMessageInfo info)
 {
     try
     {
         bool       isCompatible = true;
         int        modCount     = 0;
         string[][] splitModList = string.IsNullOrEmpty(modList) ? new string[0][] : modList.Split(',').Select(x => x.Split(':')).ToArray();
         foreach (GadgetModInfo mod in GadgetMods.ListAllModInfos().Where(x => x.Mod.Enabled && x.Attribute.RequiredOnClients))
         {
             modCount++;
             int[] hostVersionNums   = mod.Mod.GetModVersionString().Split('.').Select(x => int.Parse(x)).ToArray();
             int[] clientVersionNums = splitModList.Single(x => x[0] == mod.Attribute.Name)[1].Split('.').Select(x => int.Parse(x)).Take(4).ToArray();
             hostVersionNums   = hostVersionNums.Concat(Enumerable.Repeat(0, 4 - hostVersionNums.Length)).ToArray();
             clientVersionNums = clientVersionNums.Concat(Enumerable.Repeat(0, 4 - clientVersionNums.Length)).ToArray();
             if (!((mod.Attribute.GadgetVersionSpecificity == VersionSpecificity.MAJOR && clientVersionNums[0] == hostVersionNums[0] && (clientVersionNums[1] > hostVersionNums[1] || (clientVersionNums[1] == hostVersionNums[1] && (clientVersionNums[2] > hostVersionNums[2] || (clientVersionNums[2] == hostVersionNums[2] && clientVersionNums[3] >= hostVersionNums[3]))))) ||
                   (mod.Attribute.GadgetVersionSpecificity == VersionSpecificity.MINOR && clientVersionNums[0] == hostVersionNums[0] && clientVersionNums[1] == hostVersionNums[1] && (clientVersionNums[2] > hostVersionNums[2] || (clientVersionNums[2] == hostVersionNums[2] && clientVersionNums[3] >= hostVersionNums[3]))) ||
                   (mod.Attribute.GadgetVersionSpecificity == VersionSpecificity.NONBREAKING && clientVersionNums[0] == hostVersionNums[0] && clientVersionNums[1] == hostVersionNums[1] && clientVersionNums[2] == hostVersionNums[2] && clientVersionNums[3] >= hostVersionNums[3]) ||
                   (mod.Attribute.GadgetVersionSpecificity == VersionSpecificity.BUGFIX && clientVersionNums[0] == hostVersionNums[0] && clientVersionNums[1] == hostVersionNums[1] && clientVersionNums[2] == hostVersionNums[2] && clientVersionNums[3] == hostVersionNums[3])))
             {
                 isCompatible = false;
             }
         }
         if (isCompatible && modCount != splitModList.Length)
         {
             GadgetCore.Log(modCount + ":" + splitModList.Length);
             isCompatible = false;
         }
         if (isCompatible)
         {
             if (string.IsNullOrEmpty(info.sender.ipAddress))
             {
                 GadgetCore.Log("Self-connection succesfully established and identified.");
                 ReceiveIDMatrixData(GadgetNetwork.GenerateIDMatrixData());
             }
             else
             {
                 GadgetCore.Log("A client connected with compatible mods: " + info.sender.ipAddress);
                 view.RPC("ReceiveIDMatrixData", info.sender, GadgetNetwork.GenerateIDMatrixData());
             }
         }
         else
         {
             GadgetCore.Log("A client tried to connect with incompatible mods: " + info.sender.ipAddress + Environment.NewLine + modList);
             if (Network.isServer)
             {
                 Network.Disconnect();
             }
             else
             {
                 Network.CloseConnection(info.sender, true);
             }
         }
     }
     catch (Exception e)
     {
         GadgetCore.Log("The following error occured processing the client's mod list: " + info.sender.ipAddress + Environment.NewLine + e.ToString());
         if (Network.isServer)
         {
             Network.CloseConnection(info.sender, true);
         }
         else
         {
             Network.Disconnect();
         }
     }
 }
Esempio n. 8
0
 public void UpdateInfo(Toggle toggle, int modIndex)
 {
     try
     {
         if (GadgetModConfigs.IsConfigMenuOpen(this.modIndex))
         {
             GadgetModConfigs.CloseConfigMenu(this.modIndex);
         }
         if (!File.Exists(UMFData.DisabledModsFile))
         {
             File.Create(UMFData.DisabledModsFile).Dispose();
         }
         this.toggle   = toggle;
         this.modIndex = modIndex;
         string[] disabledMods = File.ReadAllLines(UMFData.DisabledModsFile).Where(x => !string.IsNullOrEmpty(x)).ToArray();
         if (modIndex < GadgetMods.CountMods())
         {
             GadgetModInfo mod = GadgetMods.GetModInfo(modIndex);
             unpackButton.gameObject.SetActive(Directory.GetFiles(UMFData.ModsPath, mod.UMFName + "*.zip").Length > 0);
             enableUMFButton.interactable = !GadgetCore.dependencies.Any(x => !disabledMods.Contains(x.Key) && x.Value.Any(d => { string[] split = d.Split(' '); return(split[split.Length - 2].Equals(mod.UMFName)); }));
             if (mod.Attribute.Dependencies.All(x => GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).Select(y => y.Attribute.Name).Contains(x) || GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).Select(y => y.Mod.GetPreviousModNames()).Any(y => y.Contains(x))))
             {
                 enableButton.interactable = true;
                 string[][]      splitDependencies = mod.Attribute.Dependencies.Select(x => x.Split(' ')).Where(x => x.Length == 2).ToArray();
                 GadgetModInfo[] dependencies      = splitDependencies.Select(x => GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).FirstOrDefault(y => y.Attribute.Name.Equals(x[0])) ?? GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).First(y => y.Mod.GetPreviousModNames().Contains(x[0]))).ToArray();
                 for (int i = 0; i < dependencies.Length; i++)
                 {
                     int[] currentVersionNums = dependencies[i].Mod.GetModVersionString().Split('.').Select(x => int.Parse(x)).ToArray();
                     int[] targetVersionNums  = splitDependencies[i][1].TrimStart('v').Split('.').Select(x => int.Parse(x)).ToArray();
                     VersionSpecificity versionSpecificity = (VersionSpecificity)targetVersionNums.Length;
                     if (!((versionSpecificity == VersionSpecificity.MAJOR && currentVersionNums[0] == targetVersionNums[0] && (currentVersionNums[1] > targetVersionNums[1] || (currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))))) ||
                           (versionSpecificity == VersionSpecificity.MINOR && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))) ||
                           (versionSpecificity == VersionSpecificity.NONBREAKING && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]) ||
                           (versionSpecificity == VersionSpecificity.BUGFIX && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] == targetVersionNums[3])))
                     {
                         enableButton.interactable = false;
                         break;
                     }
                 }
             }
             else
             {
                 enableButton.interactable = false;
             }
             configButton.interactable = GadgetModConfigs.GetConfigMenuObject(modIndex) != null;
             enableButton.GetComponentInChildren <Text>().text    = mod.Mod.Enabled ? "Disable Gadget" : "Enable Gadget";
             enableUMFButton.GetComponentInChildren <Text>().text = File.ReadAllLines(UMFData.DisabledModsFile).Any(x => x.Equals(mod.UMFName)) ? "Enable Mod" : "Disable Mod";
             string desc       = mod.Mod.GetModDescription();
             bool   isDescNull = desc == null;
             bool   isModInfo  = false;
             if (string.IsNullOrEmpty(desc))
             {
                 try
                 {
                     desc = File.ReadAllText(UMFData.ModInfosPath + "/" + mod.UMFName + "_v" + UMFMod.GetModVersion(mod.UMFName) + "_ModInfo.txt");
                 }
                 catch (Exception) { }
                 finally
                 {
                     if (string.IsNullOrEmpty(desc) || desc == "A UMF Mod(umodframework.com) for Roguelands")
                     {
                         desc = "This mod does not have a description, or a ModInfo file." + Environment.NewLine + (isDescNull ? "You should suggest to the mod author that they add a description." : "");
                     }
                     else
                     {
                         isModInfo = true;
                     }
                 }
             }
             descText.text =
                 mod.Attribute.Name + " v" + UMFMod.GetModVersion(mod.UMFName).ToString() + (mod.Mod.Enabled ? " (Enabled)" : " (Disabled)") + Environment.NewLine +
                 "UMF Mod: " + mod.UMFName + Environment.NewLine +
                 (GadgetCore.dependencies.ContainsKey(mod.UMFName) ? ("Dependencies: " + GadgetCore.dependencies[mod.UMFName].Aggregate((x, y) => x + ", " + y) + Environment.NewLine) : "") +
                 "Required on clients: " + (mod.Attribute.RequiredOnClients ? "Yes" : "No") + Environment.NewLine +
                 (isModInfo ? "UMF Mod Info: " : "Description: ") + UMFMod.GetModDescription(mod.UMFName) + Environment.NewLine + Environment.NewLine + desc;
         }
         else if (modIndex < GadgetMods.CountMods() + GadgetCore.nonGadgetMods.Count + GadgetCore.disabledMods.Count + GadgetCore.incompatibleMods.Count)
         {
             bool enabled = !File.ReadAllLines(UMFData.DisabledModsFile).Any(x => x.Equals(modIndex - GadgetMods.CountMods() < GadgetCore.nonGadgetMods.Count ? GadgetCore.nonGadgetMods[modIndex - GadgetMods.CountMods()] : modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count < GadgetCore.disabledMods.Count ? GadgetCore.disabledMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count] : GadgetCore.incompatibleMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count - GadgetCore.disabledMods.Count]));
             enableButton.GetComponentInChildren <Text>().text    = modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count >= 0 && modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count < GadgetCore.disabledMods.Count ? "Disabled" : "Not Gadget";
             enableUMFButton.GetComponentInChildren <Text>().text = enabled ? "Disable Mod" : "Enable Mod";
             string mod = modIndex - GadgetMods.CountMods() < GadgetCore.nonGadgetMods.Count ? GadgetCore.nonGadgetMods[modIndex - GadgetMods.CountMods()] : modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count < GadgetCore.disabledMods.Count ? GadgetCore.disabledMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count] : GadgetCore.incompatibleMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count - GadgetCore.disabledMods.Count];
             unpackButton.gameObject.SetActive(Directory.GetFiles(UMFData.ModsPath, mod + "*.zip").Length > 0);
             if (modIndex - GadgetMods.CountMods() < GadgetCore.nonGadgetMods.Count && GadgetCore.nonGadgetMods[modIndex - GadgetMods.CountMods()].Equals("GadgetCore"))
             {
                 enableUMFButton.interactable = false;
             }
             else
             {
                 enableUMFButton.interactable = !GadgetCore.dependencies.Any(x => !disabledMods.Contains(x.Key) && x.Value.Any(d => { string[] split = d.Split(' '); return(split[split.Length - 2].Equals(mod)); }));
             }
             enableButton.interactable = false;
             configButton.interactable = GadgetModConfigs.GetConfigMenuObject(modIndex) != null;
             string desc = null;
             try
             {
                 desc = File.ReadAllText(UMFData.ModInfosPath + "/" + mod + "_v" + UMFMod.GetModVersion(mod) + "_ModInfo.txt");
             }
             catch (Exception) { }
             finally
             {
                 if (string.IsNullOrEmpty(desc) || desc == "A UMF Mod(umodframework.com) for Roguelands")
                 {
                     desc = "This mod does not have a ModInfo file.";
                 }
                 descText.text =
                     mod + " v" + UMFMod.GetModVersion(mod).ToString() + (enabled ? " (Enabled)" : " (Disabled)") + Environment.NewLine +
                     (GadgetCore.dependencies.ContainsKey(mod) ? ("Dependencies: " + GadgetCore.dependencies[mod].Aggregate((x, y) => x + ", " + y) + Environment.NewLine) : "") +
                     "UMF Mod Info: " + UMFMod.GetModDescription(mod) + Environment.NewLine + Environment.NewLine + desc;
             }
         }
         else
         {
             string mod = GadgetCore.packedMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count - GadgetCore.disabledMods.Count - GadgetCore.incompatibleMods.Count];
             enableButton.interactable    = false;
             enableUMFButton.interactable = false;
             configButton.interactable    = false;
             unpackButton.interactable    = !unpackedMods.Contains(mod);
             unpackButton.gameObject.SetActive(true);
             descText.text = Path.GetFileName(mod) + Environment.NewLine + Environment.NewLine + "This mod is still packed in its .zip, and needs to be unpacked to run!";
         }
     }
     catch (Exception e)
     {
         descText.text = "An error occured while populating the info panel for this mod! Check GadgetCore.log for details.";
         GadgetCore.Log("An error occured while populating the info panel for the mod with the index " + modIndex + ": " + e.ToString());
     }
 }
Esempio n. 9
0
        private static void BuildModMenu()
        {
            ModMenu = new GameObject("MODMENU");
            ModMenu.SetActive(false);
            ModMenuBackButtonBeam      = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("beamm").gameObject, ModMenu.transform);
            ModMenuBackButtonBeam.name = "beamm";
            ModMenuBackButtonBeam.transform.localScale = new Vector3(30, 0, 1);
            ModMenuBackButtonBeam.transform.position   = new Vector3(0, -13.5f, 1);
            ModMenuBackButtonHolder      = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("BUTTONHOLDER").gameObject, ModMenu.transform);
            ModMenuBackButtonHolder.name = "BUTTONHOLDER";
            ModMenuBackButtonHolder.transform.position = new Vector3(0, -13.5f, 0);
            ModMenuBackButtonHolder.GetComponent <Animation>().RemoveClip("bbbac2");
            ModMenuBackButtonHolder.GetComponent <Animation>().AddClip(BuildModMenuButtonAnimClip(true), "bbbac2");
            ModMenuBackButtonHolder.GetComponent <Animation>().clip = ModMenuBackButtonHolder.GetComponent <Animation>().GetClip("bbbac2");
            ModMenuCanvas = new GameObject("Mod Menu Canvas", typeof(RectTransform), typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster), typeof(CanvasGroup)).GetComponent <Canvas>();
            ModMenuCanvas.GetComponent <CanvasGroup>().alpha          = 0;
            ModMenuCanvas.GetComponent <CanvasGroup>().interactable   = false;
            ModMenuCanvas.GetComponent <CanvasGroup>().blocksRaycasts = false;
            ModMenuCanvas.GetComponent <RectTransform>().pivot        = new Vector2(0.5f, 0.5f);
            ModMenuCanvas.renderMode   = RenderMode.ScreenSpaceOverlay;
            ModMenuCanvas.pixelPerfect = true;
            CanvasScaler scaler = ModMenuCanvas.GetComponent <CanvasScaler>();

            scaler.scaleFactor                        = 2;
            scaler.referencePixelsPerUnit             = 100;
            ModConfigMenuText                         = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("txt0").gameObject, ModMenu.transform);
            ModConfigMenuText.name                    = "txt0";
            ModConfigMenuText.transform.localPosition = new Vector3(0, 14, -1);
            Array.ForEach(ModConfigMenuText.GetComponentsInChildren <TextMesh>(), x => { x.text = "MOD CONFIG MENU"; x.anchor = TextAnchor.UpperCenter; });
            GameObject restartRequiredText = UnityEngine.Object.Instantiate(ModConfigMenuText, ModMenu.transform);

            restartRequiredText.SetActive(false);
            restartRequiredText.name = "Restart Required Text";
            restartRequiredText.transform.localPosition = new Vector3(0, -10.5f, -1);
            restartRequiredText.transform.localScale   *= 0.75f;
            Array.ForEach(restartRequiredText.GetComponentsInChildren <TextMesh>(), x => { x.text = "Restart Required!"; x.anchor = TextAnchor.UpperCenter; });
            ModMenuPanel = new GameObject("Panel", typeof(RectTransform)).GetComponent <RectTransform>();
            ModMenuPanel.SetParent(ModMenuCanvas.transform);
            ModMenuPanel.anchorMin = new Vector2(0.15f, 0.15f);
            ModMenuPanel.anchorMax = new Vector2(0.85f, 0.85f);
            ModMenuPanel.offsetMin = Vector2.zero;
            ModMenuPanel.offsetMax = Vector2.zero;
            ModConfigMenus         = new GameObject("Mod Config Menus", typeof(RectTransform)).GetComponent <RectTransform>();
            ModConfigMenus.SetParent(ModMenuCanvas.transform);
            ModConfigMenus.anchorMin = new Vector2(0.15f, 0.15f);
            ModConfigMenus.anchorMax = new Vector2(0.85f, 0.85f);
            ModConfigMenus.offsetMin = Vector2.zero;
            ModConfigMenus.offsetMax = Vector2.zero;
            Image background = new GameObject("Background", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>();

            background.transform.SetParent(ModMenuPanel);
            background.rectTransform.anchorMin = new Vector2(0f, 0f);
            background.rectTransform.anchorMax = new Vector2(01f, 1f);
            background.rectTransform.offsetMin = Vector2.zero;
            background.rectTransform.offsetMax = Vector2.zero;
            background.type       = Image.Type.Sliced;
            background.fillCenter = true;
            Texture2D boxTex = GadgetCoreAPI.LoadTexture2D("boxsprite.png");

            boxTex.filterMode = FilterMode.Point;
            Texture2D boxMaskTex = GadgetCoreAPI.LoadTexture2D("boxmask.png");

            boxMaskTex.filterMode = FilterMode.Point;
            Texture2D barTex = GadgetCoreAPI.LoadTexture2D("barsprite.png");

            barTex.filterMode = FilterMode.Point;
            BoxSprite         = Sprite.Create(boxTex, new Rect(0, 0, boxTex.width, boxTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(15, 15, 15, 15));
            BoxMask           = Sprite.Create(boxMaskTex, new Rect(0, 0, boxMaskTex.width, boxMaskTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(15, 15, 15, 15));
            BarSprite         = Sprite.Create(barTex, new Rect(0, 0, barTex.width, barTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(1, 1, 1, 1));
            background.sprite = BoxSprite;

            EventSystem           eventSystem = new GameObject("EventSystem", typeof(EventSystem), typeof(StandaloneInputModule)).GetComponent <EventSystem>();
            StandaloneInputModule inputModule = eventSystem.GetComponent <StandaloneInputModule>();

            inputModule.horizontalAxis = "Horizontal1";
            inputModule.verticalAxis   = "Vertical1";
            inputModule.submitButton   = "Jump";
            inputModule.cancelButton   = "Cancel";

            GadgetModConfigs.BuildConfigMenus(ModConfigMenus);

            ModMenuDescPanel = new GameObject("Mod Desc Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(ModDescPanelController), typeof(ScrollRect)).GetComponent <ModDescPanelController>();
            ModMenuDescPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel);
            ModMenuDescPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0.25f);
            ModMenuDescPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f);
            ModMenuDescPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 5);
            ModMenuDescPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10);
            ModMenuDescPanel.GetComponent <Image>().sprite            = BoxSprite;
            ModMenuDescPanel.GetComponent <Image>().type       = Image.Type.Sliced;
            ModMenuDescPanel.GetComponent <Image>().fillCenter = true;
            Mask modMenuDescPanelMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>();

            modMenuDescPanelMask.GetComponent <RectTransform>().SetParent(ModMenuDescPanel.transform);
            modMenuDescPanelMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f);
            modMenuDescPanelMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f);
            modMenuDescPanelMask.GetComponent <RectTransform>().offsetMin = Vector2.zero;
            modMenuDescPanelMask.GetComponent <RectTransform>().offsetMax = Vector2.zero;
            modMenuDescPanelMask.GetComponent <Image>().sprite            = BoxMask;
            modMenuDescPanelMask.GetComponent <Image>().type       = Image.Type.Sliced;
            modMenuDescPanelMask.GetComponent <Image>().fillCenter = true;
            modMenuDescPanelMask.showMaskGraphic = false;
            RectTransform modMenuDescViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>();

            modMenuDescViewport.SetParent(modMenuDescPanelMask.transform);
            modMenuDescViewport.anchorMin = new Vector2(0f, 0f);
            modMenuDescViewport.anchorMax = new Vector2(1f, 1f);
            modMenuDescViewport.offsetMin = new Vector2(10, 10);
            modMenuDescViewport.offsetMax = new Vector2(-10, -10);
            Text modMenuDescText = new GameObject("Description", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text), typeof(ContentSizeFitter)).GetComponent <Text>();

            modMenuDescText.rectTransform.SetParent(modMenuDescViewport);
            modMenuDescText.rectTransform.anchorMin = new Vector2(0f, 0f);
            modMenuDescText.rectTransform.anchorMax = new Vector2(1f, 1f);
            modMenuDescText.rectTransform.offsetMin = Vector2.zero;
            modMenuDescText.rectTransform.offsetMax = Vector2.zero;
            modMenuDescText.rectTransform.pivot     = new Vector2(0.5f, 1f);
            modMenuDescText.font               = ModConfigMenuText.GetComponent <TextMesh>().font;
            modMenuDescText.fontSize           = 12;
            modMenuDescText.horizontalOverflow = HorizontalWrapMode.Wrap;
            modMenuDescText.GetComponent <ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
            ModMenuDescPanel.GetComponent <ScrollRect>().content           = modMenuDescText.rectTransform;
            ModMenuDescPanel.GetComponent <ScrollRect>().horizontal        = false;
            ModMenuDescPanel.GetComponent <ScrollRect>().scrollSensitivity = 5;
            ModMenuDescPanel.GetComponent <ScrollRect>().viewport          = modMenuDescViewport;
            ModMenuDescPanel.descText            = modMenuDescText;
            ModMenuDescPanel.restartRequiredText = restartRequiredText;
            Image modMenuButtonPanel = new GameObject("Button Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>();

            modMenuButtonPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel);
            modMenuButtonPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0f);
            modMenuButtonPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 0.25f);
            modMenuButtonPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 10);
            modMenuButtonPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -5);
            modMenuButtonPanel.GetComponent <Image>().sprite            = BoxSprite;
            modMenuButtonPanel.GetComponent <Image>().type       = Image.Type.Sliced;
            modMenuButtonPanel.GetComponent <Image>().fillCenter = true;
            ModMenuDescPanel.configButton = new GameObject("Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>();
            ModMenuDescPanel.configButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform);
            ModMenuDescPanel.configButton.GetComponent <RectTransform>().anchorMin = new Vector2(2f / 3f, 0f);
            ModMenuDescPanel.configButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f);
            ModMenuDescPanel.configButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10);
            ModMenuDescPanel.configButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10);
            ModMenuDescPanel.configButton.GetComponent <Image>().sprite            = BoxSprite;
            ModMenuDescPanel.configButton.GetComponent <Image>().type       = Image.Type.Sliced;
            ModMenuDescPanel.configButton.GetComponent <Image>().fillCenter = true;
            ModMenuDescPanel.configButton.targetGraphic = ModMenuDescPanel.configButton.GetComponent <Image>();
            ModMenuDescPanel.configButton.onClick.AddListener(ModMenuDescPanel.ConfigButton);
            Text configButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>();

            configButtonText.rectTransform.SetParent(ModMenuDescPanel.configButton.transform);
            configButtonText.rectTransform.anchorMin = new Vector2(0f, 0f);
            configButtonText.rectTransform.anchorMax = new Vector2(1f, 1f);
            configButtonText.rectTransform.offsetMin = Vector2.zero;
            configButtonText.rectTransform.offsetMax = Vector2.zero;
            configButtonText.alignment       = TextAnchor.MiddleCenter;
            configButtonText.font            = modMenuDescText.font;
            configButtonText.fontSize        = 12;
            configButtonText.text            = "Configure";
            ModMenuDescPanel.umfConfigButton = new GameObject("UMF Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>();
            ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform);
            ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.025f, 0.4f);
            ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.125f, 0.6f);
            ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0);
            ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0);
            ModMenuDescPanel.umfConfigButton.GetComponent <Image>().sprite            = BoxSprite;
            ModMenuDescPanel.umfConfigButton.GetComponent <Image>().type       = Image.Type.Sliced;
            ModMenuDescPanel.umfConfigButton.GetComponent <Image>().fillCenter = true;
            ModMenuDescPanel.umfConfigButton.targetGraphic = ModMenuDescPanel.umfConfigButton.GetComponent <Image>();
            ModMenuDescPanel.umfConfigButton.onClick.AddListener(ModMenuDescPanel.UMFConfigButton);
            Text umfConfigButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>();

            umfConfigButtonText.rectTransform.SetParent(ModMenuDescPanel.umfConfigButton.transform);
            umfConfigButtonText.rectTransform.anchorMin = new Vector2(0f, 0f);
            umfConfigButtonText.rectTransform.anchorMax = new Vector2(1f, 1f);
            umfConfigButtonText.rectTransform.offsetMin = Vector2.zero;
            umfConfigButtonText.rectTransform.offsetMax = Vector2.zero;
            umfConfigButtonText.alignment = TextAnchor.MiddleCenter;
            umfConfigButtonText.font      = modMenuDescText.font;
            umfConfigButtonText.fontSize  = 12;
            umfConfigButtonText.text      = "Configure UMF";
            Button configReloadButton = new GameObject("Config Reload Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>();

            configReloadButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform);
            configReloadButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.875f, 0.4f);
            configReloadButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.975f, 0.6f);
            configReloadButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0);
            configReloadButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0);
            configReloadButton.GetComponent <Image>().sprite            = BoxSprite;
            configReloadButton.GetComponent <Image>().type       = Image.Type.Sliced;
            configReloadButton.GetComponent <Image>().fillCenter = true;
            configReloadButton.targetGraphic = configReloadButton.GetComponent <Image>();
            configReloadButton.onClick.AddListener(() =>
            {
                foreach (string mod in UMFData.ModNames)
                {
                    UMFGUI.SendCommand("cfgReload " + mod);
                }
                GadgetModConfigs.ResetAllConfigMenus();
            });
            Text configReloadButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>();

            configReloadButtonText.rectTransform.SetParent(configReloadButton.transform);
            configReloadButtonText.rectTransform.anchorMin = new Vector2(0f, 0f);
            configReloadButtonText.rectTransform.anchorMax = new Vector2(1f, 1f);
            configReloadButtonText.rectTransform.offsetMin = Vector2.zero;
            configReloadButtonText.rectTransform.offsetMax = Vector2.zero;
            configReloadButtonText.alignment = TextAnchor.MiddleCenter;
            configReloadButtonText.font      = modMenuDescText.font;
            configReloadButtonText.fontSize  = 12;
            configReloadButtonText.text      = "Reload Configs";
            ModMenuDescPanel.enableUMFButton = new GameObject("Enable UMF Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>();
            ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform);
            ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().anchorMin = new Vector2(1f / 3f, 0f);
            ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().anchorMax = new Vector2(2f / 3f, 1f);
            ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10);
            ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10);
            ModMenuDescPanel.enableUMFButton.GetComponent <Image>().sprite            = BoxSprite;
            ModMenuDescPanel.enableUMFButton.GetComponent <Image>().type       = Image.Type.Sliced;
            ModMenuDescPanel.enableUMFButton.GetComponent <Image>().fillCenter = true;
            ModMenuDescPanel.enableUMFButton.targetGraphic = ModMenuDescPanel.enableUMFButton.GetComponent <Image>();
            ModMenuDescPanel.enableUMFButton.onClick.AddListener(ModMenuDescPanel.EnableUMFButton);
            Text enableUMFButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>();

            enableUMFButtonText.rectTransform.SetParent(ModMenuDescPanel.enableUMFButton.transform);
            enableUMFButtonText.rectTransform.anchorMin = new Vector2(0f, 0f);
            enableUMFButtonText.rectTransform.anchorMax = new Vector2(1f, 1f);
            enableUMFButtonText.rectTransform.offsetMin = Vector2.zero;
            enableUMFButtonText.rectTransform.offsetMax = Vector2.zero;
            enableUMFButtonText.alignment = TextAnchor.MiddleCenter;
            enableUMFButtonText.font      = modMenuDescText.font;
            enableUMFButtonText.material  = configButtonText.font.material;
            enableUMFButtonText.fontSize  = 12;
            enableUMFButtonText.text      = "Enable Mod";
            ModMenuDescPanel.enableButton = new GameObject("Enable UMF Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>();
            ModMenuDescPanel.enableButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform);
            ModMenuDescPanel.enableButton.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f);
            ModMenuDescPanel.enableButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f / 3f, 1f);
            ModMenuDescPanel.enableButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10);
            ModMenuDescPanel.enableButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10);
            ModMenuDescPanel.enableButton.GetComponent <Image>().sprite            = BoxSprite;
            ModMenuDescPanel.enableButton.GetComponent <Image>().type       = Image.Type.Sliced;
            ModMenuDescPanel.enableButton.GetComponent <Image>().fillCenter = true;
            ModMenuDescPanel.enableButton.targetGraphic = ModMenuDescPanel.enableButton.GetComponent <Image>();
            ModMenuDescPanel.enableButton.onClick.AddListener(ModMenuDescPanel.EnableButton);
            Text enableButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>();

            enableButtonText.rectTransform.SetParent(ModMenuDescPanel.enableButton.transform);
            enableButtonText.rectTransform.anchorMin = new Vector2(0f, 0f);
            enableButtonText.rectTransform.anchorMax = new Vector2(1f, 1f);
            enableButtonText.rectTransform.offsetMin = Vector2.zero;
            enableButtonText.rectTransform.offsetMax = Vector2.zero;
            enableButtonText.alignment    = TextAnchor.MiddleCenter;
            enableButtonText.font         = modMenuDescText.font;
            enableButtonText.fontSize     = 12;
            enableButtonText.text         = "Enable Gadget";
            ModMenuDescPanel.unpackButton = new GameObject("Unpack Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>();
            ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform);
            ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().anchorMin = new Vector2(2f / 3f, 1f);
            ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().anchorMax = new Vector2(1, 2f);
            ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 20);
            ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, 0);
            ModMenuDescPanel.unpackButton.GetComponent <Image>().sprite            = BoxSprite;
            ModMenuDescPanel.unpackButton.GetComponent <Image>().type       = Image.Type.Sliced;
            ModMenuDescPanel.unpackButton.GetComponent <Image>().fillCenter = true;
            ModMenuDescPanel.unpackButton.targetGraphic = ModMenuDescPanel.unpackButton.GetComponent <Image>();
            ModMenuDescPanel.unpackButton.onClick.AddListener(ModMenuDescPanel.UnpackButton);
            Text unpackButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>();

            unpackButtonText.rectTransform.SetParent(ModMenuDescPanel.unpackButton.transform);
            unpackButtonText.rectTransform.anchorMin = new Vector2(0f, 0f);
            unpackButtonText.rectTransform.anchorMax = new Vector2(1f, 1f);
            unpackButtonText.rectTransform.offsetMin = Vector2.zero;
            unpackButtonText.rectTransform.offsetMax = Vector2.zero;
            unpackButtonText.alignment = TextAnchor.MiddleCenter;
            unpackButtonText.font      = modMenuDescText.font;
            unpackButtonText.fontSize  = 12;
            unpackButtonText.text      = "Unpack Mod";

            GadgetModInfo[] gadgetMods           = GadgetMods.ListAllModInfos();
            string[]        allMods              = gadgetMods.Select(x => x.Attribute.Name).Concat(GadgetCore.nonGadgetMods).Concat(GadgetCore.disabledMods).Concat(GadgetCore.incompatibleMods).Concat(GadgetCore.packedMods).ToArray();
            int             gadgetModCount       = GadgetMods.CountMods();
            int             normalModCount       = GadgetCore.nonGadgetMods.Count;
            int             disabledModCount     = GadgetCore.disabledMods.Count;
            int             incompatibleModCount = GadgetCore.incompatibleMods.Count;
            ScrollRect      modListScrollView    = new GameObject("Scroll View", typeof(RectTransform), typeof(ScrollRect), typeof(CanvasRenderer), typeof(Image)).GetComponent <ScrollRect>();

            modListScrollView.GetComponent <RectTransform>().SetParent(ModMenuPanel);
            modListScrollView.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f);
            modListScrollView.GetComponent <RectTransform>().anchorMax = new Vector2(0.3f, 1f);
            modListScrollView.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10);
            modListScrollView.GetComponent <RectTransform>().offsetMax = new Vector2(0, -10);
            modListScrollView.GetComponent <Image>().sprite            = BoxSprite;
            modListScrollView.GetComponent <Image>().type       = Image.Type.Sliced;
            modListScrollView.GetComponent <Image>().fillCenter = true;
            Mask modListScrollViewMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>();

            modListScrollViewMask.GetComponent <RectTransform>().SetParent(modListScrollView.transform);
            modListScrollViewMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f);
            modListScrollViewMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f);
            modListScrollViewMask.GetComponent <RectTransform>().offsetMin = Vector2.zero;
            modListScrollViewMask.GetComponent <RectTransform>().offsetMax = Vector2.zero;
            modListScrollViewMask.GetComponent <Image>().sprite            = BoxMask;
            modListScrollViewMask.GetComponent <Image>().type       = Image.Type.Sliced;
            modListScrollViewMask.GetComponent <Image>().fillCenter = true;
            modListScrollViewMask.showMaskGraphic = false;
            RectTransform modListViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>();

            modListViewport.SetParent(modListScrollViewMask.transform);
            modListViewport.anchorMin = new Vector2(0f, 0f);
            modListViewport.anchorMax = new Vector2(1f, 1f);
            modListViewport.offsetMin = new Vector2(10, 10);
            modListViewport.offsetMax = new Vector2(-10, -10);
            RectTransform modList = new GameObject("ModList", typeof(RectTransform), typeof(ToggleGroup)).GetComponent <RectTransform>();

            modList.SetParent(modListViewport);
            modList.anchorMin = new Vector2(0f, allMods.Length <= 6 ? 0f : (1f - (allMods.Length / 6f)));
            modList.anchorMax = new Vector2(1f, 1f);
            modList.offsetMin = Vector2.zero;
            modList.offsetMax = Vector2.zero;
            Scrollbar modListScrollBar = new GameObject("Scrollbar", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Scrollbar)).GetComponent <Scrollbar>();

            modListScrollBar.GetComponent <RectTransform>().SetParent(modListScrollView.transform);
            modListScrollBar.GetComponent <RectTransform>().anchorMin = new Vector2(1f, 0f);
            modListScrollBar.GetComponent <RectTransform>().anchorMax = new Vector2(1.25f, 1f);
            modListScrollBar.GetComponent <RectTransform>().offsetMin = Vector2.zero;
            modListScrollBar.GetComponent <RectTransform>().offsetMax = Vector2.zero;
            modListScrollBar.GetComponent <Image>().sprite            = BoxSprite;
            modListScrollBar.GetComponent <Image>().type       = Image.Type.Sliced;
            modListScrollBar.GetComponent <Image>().fillCenter = true;
            RectTransform modListScrollBarHandle = new GameObject("Handle", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <RectTransform>();

            modListScrollBarHandle.SetParent(modListScrollBar.transform);
            modListScrollBarHandle.anchorMin = new Vector2(0.05f, 0.05f);
            modListScrollBarHandle.anchorMax = new Vector2(0.95f, 0.95f);
            modListScrollBarHandle.offsetMin = Vector2.zero;
            modListScrollBarHandle.offsetMax = Vector2.zero;
            modListScrollBarHandle.GetComponent <Image>().sprite     = BoxSprite;
            modListScrollBarHandle.GetComponent <Image>().type       = Image.Type.Sliced;
            modListScrollBarHandle.GetComponent <Image>().fillCenter = true;
            modListScrollBar.targetGraphic = modListScrollBarHandle.GetComponent <Image>();
            modListScrollBar.handleRect    = modListScrollBarHandle;
            modListScrollBar.direction     = Scrollbar.Direction.BottomToTop;
            if (allMods.Length <= 5)
            {
                modListScrollBar.interactable = false;
            }
            modListScrollView.content           = modList;
            modListScrollView.horizontal        = false;
            modListScrollView.scrollSensitivity = 5;
            modListScrollView.movementType      = ScrollRect.MovementType.Clamped;
            modListScrollView.viewport          = modListViewport;
            modListScrollView.verticalScrollbar = modListScrollBar;
            float  entryHeight = allMods.Length <= 6 ? (1f / 6f) : (1f / allMods.Length);
            Toggle firstToggle = null;

            for (int i = 0; i < allMods.Length; i++)
            {
                RectTransform modEntry = new GameObject("Mod Entry: " + allMods[i], typeof(RectTransform), typeof(Toggle), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <RectTransform>();
                modEntry.SetParent(modList);
                modEntry.anchorMin = new Vector2(0f, 1 - ((i + 1) * entryHeight));
                modEntry.anchorMax = new Vector2(1f, 1 - (i * entryHeight));
                modEntry.offsetMin = Vector2.zero;
                modEntry.offsetMax = Vector2.zero;
                Toggle modToggle   = modEntry.GetComponent <Toggle>();
                Image  modSelected = new GameObject("Selected", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>();
                modSelected.rectTransform.SetParent(modEntry);
                modSelected.rectTransform.anchorMin = new Vector2(0f, 0f);
                modSelected.rectTransform.anchorMax = new Vector2(1f, 1f);
                modSelected.rectTransform.offsetMin = Vector2.zero;
                modSelected.rectTransform.offsetMax = Vector2.zero;
                modSelected.sprite = BoxSprite;
                modSelected.type   = Image.Type.Sliced;
                modSelected.color  = i < gadgetModCount ? new Color(1f, 1f, 0.25f, 1f) : i >= gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? new Color(0.5f, 0.5f, 0.5f, 1f) : i >= gadgetModCount + normalModCount + disabledModCount ? new Color(1f, 0f, 0f, 1f) : i >= gadgetModCount + normalModCount ? new Color(0.25f, 0.25f, 0.25f, 1f) : new Color(1f, 1f, 1f, 1f);
                Text modLabel = new GameObject("Label", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>();
                modLabel.rectTransform.SetParent(modEntry);
                modLabel.rectTransform.anchorMin = new Vector2(0f, 0f);
                modLabel.rectTransform.anchorMax = new Vector2(1f, 1f);
                modLabel.rectTransform.offsetMin = new Vector2(10, 10);
                modLabel.rectTransform.offsetMax = new Vector2(-10, -10);
                modLabel.font               = ModConfigMenuText.GetComponent <TextMesh>().font;
                modLabel.fontSize           = 12;
                modLabel.horizontalOverflow = HorizontalWrapMode.Overflow;
                modLabel.verticalOverflow   = VerticalWrapMode.Overflow;
                modLabel.alignment          = TextAnchor.MiddleLeft;
                modLabel.text               = (i < gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? allMods[i] : Path.GetFileNameWithoutExtension(allMods[i])) + Environment.NewLine + (i < gadgetModCount ? ("Gadget Mod (" + GadgetMods.GetModInfo(allMods[i]).UMFName + ")") : (i < gadgetModCount + normalModCount ? "Non-Gadget Mod" : i < gadgetModCount + normalModCount + disabledModCount ? "Disabled" : i < gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? "Incompatible" : "Packed Mod"));
                if ((i < gadgetModCount && !gadgetMods[i].Mod.Enabled) || i >= gadgetModCount + GadgetCore.nonGadgetMods.Count)
                {
                    modLabel.color = new Color(1f, 1f, 1f, 0.5f);
                }
                modToggle.GetComponent <Image>().sprite = BoxSprite;
                modToggle.GetComponent <Image>().type   = Image.Type.Sliced;
                modToggle.GetComponent <Image>().color  = i < gadgetModCount ? new Color(1f, 1f, 0.25f, 0.25f) : i >= gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? new Color(0.5f, 0.5f, 0.5f, 0.25f) : i >= gadgetModCount + normalModCount + disabledModCount ? new Color(1f, 0f, 0f, 0.25f) : i >= gadgetModCount + normalModCount ? new Color(0.25f, 0.25f, 0.25f, 0.25f) : new Color(1f, 1f, 1f, 0.25f);
                modToggle.transition       = Selectable.Transition.None;
                modToggle.isOn             = i == 0;
                modToggle.toggleTransition = Toggle.ToggleTransition.None;
                modToggle.graphic          = modSelected;
                modToggle.group            = modList.GetComponent <ToggleGroup>();
                int toggleIndex = i;
                if (i == 0)
                {
                    firstToggle = modToggle;
                }
                modToggle.onValueChanged.AddListener((toggled) => { if (toggled)
                                                                    {
                                                                        ModMenuDescPanel.UpdateInfo(modToggle, toggleIndex);
                                                                    }
                                                     });
            }

            if (allMods.Length > 0)
            {
                ModMenuDescPanel.UpdateInfo(firstToggle, 0);
            }
        }
Esempio n. 10
0
        private static void LoadModAssemblies()
        {
            Log("Identifying Gadget Mods");
            nonGadgetMods    = new List <string>();
            disabledMods     = new List <string>();
            incompatibleMods = new List <string>();
            List <string> libNames     = Directory.GetFiles(UMFData.LibrariesPath).Select(x => Path.GetFileNameWithoutExtension(x)).ToList();
            List <string> verifiedMods = new List <string>();
            List <string> verifiedLibs = new List <string>();

            foreach (string modName in UMFData.ModNames)
            {
                if (libNames.Contains(modName))
                {
                    verifiedLibs.Add(modName);
                }
                else
                {
                    verifiedMods.Add(modName);
                }
            }
            GadgetCoreAPI.ModNames = new System.Collections.ObjectModel.ReadOnlyCollection <string>(verifiedMods);
            GadgetCoreAPI.LibNames = new System.Collections.ObjectModel.ReadOnlyCollection <string>(verifiedLibs);
            List <string> modNames = verifiedMods;

            int[] currentVersionNums = GadgetCoreAPI.VERSION.Split('.').Select(x => int.Parse(x)).ToArray();
            if (currentVersionNums.Length != 4)
            {
                Array.Resize(ref currentVersionNums, 4);
            }
            for (int i = 0; i < modNames.Count; i++)
            {
                Assembly assembly = UMFMod.GetMod(modNames[i]);
                if (assembly != null)
                {
                    bool foundGadgetMod = false;
                    foreach (Type type in assembly.GetTypes())
                    {
                        GadgetModAttribute attribute = (GadgetModAttribute)type.GetCustomAttributes(typeof(GadgetModAttribute), true).FirstOrDefault();
                        if (attribute != null && type.IsSubclassOf(typeof(GadgetMod)))
                        {
                            foundGadgetMod = true;
                            int[] targetVersionNums = attribute.TargetGCVersion.Split('.').Select(x => int.Parse(x)).ToArray();
                            if (targetVersionNums.Length != 4)
                            {
                                Array.Resize(ref targetVersionNums, 4);
                            }
                            if ((attribute.GadgetVersionSpecificity == VersionSpecificity.MAJOR && currentVersionNums[0] == targetVersionNums[0] && (currentVersionNums[1] > targetVersionNums[1] || (currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))))) ||
                                (attribute.GadgetVersionSpecificity == VersionSpecificity.MINOR && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))) ||
                                (attribute.GadgetVersionSpecificity == VersionSpecificity.NONBREAKING && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]) ||
                                (attribute.GadgetVersionSpecificity == VersionSpecificity.BUGFIX && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] == targetVersionNums[3]))
                            {
                                GadgetMod mod = null;
                                try
                                {
                                    mod = Activator.CreateInstance(type) as GadgetMod;
                                    if (mod != null)
                                    {
                                        Log("Found Gadget Mod to load: " + attribute.Name + ", in assembly: {" + assembly.FullName + "}");
                                        GadgetMods.RegisterMod(new GadgetModInfo(mod, assembly, attribute, modNames[i]));
                                    }
                                }
                                catch (Exception) { }
                                finally
                                {
                                    if (mod == null)
                                    {
                                        Log("Found Gadget Mod without a parameterless constructor: " + attribute.Name + ", in assembly: {" + assembly.FullName + "}");
                                    }
                                }
                            }
                            else
                            {
                                incompatibleMods.Add(assembly.GetName().Name);
                                int rD = (int)attribute.GadgetVersionSpecificity;
                                Log("Found Gadget Mod with an incompatible version: " + attribute.Name + ", in assembly: {" + assembly.FullName + "}. Requires version: " + new string(attribute.TargetGCVersion.TakeWhile(x => (x == '.' ? --rD : rD) > 0).ToArray()));
                            }
                        }
                    }
                    if (!foundGadgetMod)
                    {
                        nonGadgetMods.Add(modNames[i]);
                    }
                }
                else
                {
                    disabledMods.Add(modNames[i]);
                }
            }
            GadgetMods.SortMods();
            if (!Directory.Exists(Path.Combine(UMFData.ModsPath, "PackedMods")))
            {
                Directory.CreateDirectory(Path.Combine(UMFData.ModsPath, "PackedMods"));
            }
            packedMods = Directory.GetFiles(UMFData.ModsPath, "*.zip").Where(x => !UMFData.Mods.Select(y => y.GetName().Name).Any(y => y == Path.GetFileNameWithoutExtension(x).Split('_')[0])).Union(Directory.GetFiles(Path.Combine(UMFData.ModsPath, "PackedMods"), "*.zip").Where(x => !UMFData.Mods.Select(y => y.GetName().Name).Any(y => y == Path.GetFileNameWithoutExtension(x).Split('_')[0]))).ToList();

            dependencies = new Dictionary <string, List <string> >();
            Assembly[] allMods = GadgetMods.ListAllModInfos().Select(x => x.Assembly).Concat(nonGadgetMods.Select(x => UMFMod.GetMod(x))).Concat(incompatibleMods.Select(x => UMFMod.GetMod(x))).ToArray();
            for (int i = 0; i < allMods.Length; i++)
            {
                Assembly      mod          = allMods[i];
                List <string> dependencies = new List <string>();
                if (i < GadgetMods.CountMods())
                {
                    GadgetModInfo gadgetMod = GadgetMods.GetModInfo(i);
                    int           rD        = (int)gadgetMod.Attribute.GadgetVersionSpecificity;
                    dependencies.Add("GadgetCore v" + new string(gadgetMod.Attribute.TargetGCVersion.TakeWhile(x => (x == '.' ? --rD : rD) > 0).ToArray()));
                }
                dependencies.AddRange(mod.GetReferencedAssemblies().Where(x => !x.Name.Equals("GadgetCore") && allMods.Select(a => a.GetName().Name).Contains(x.Name)).Select(x => x.Name + " v" + x.Version));
                if (dependencies.Count > 0)
                {
                    GadgetCore.dependencies.Add(mod.GetName().Name, dependencies.ToList());
                }
            }
            foreach (GadgetModInfo mod in GadgetMods.ListAllModInfos())
            {
                foreach (string dependency in mod.Attribute.Dependencies)
                {
                    string[] splitDependency = dependency.Split(' ');
                    if (!dependencies[mod.UMFName].Select(x => { string[] split = x.Split(' '); return(string.Join("", split.Take(split.Length - 1).ToArray())); }).Contains(string.Join("", splitDependency.Take(splitDependency.Length - 1).ToArray())))
                    {
                        dependencies[mod.UMFName].Add(dependency);
                    }
                }
            }

            Log("Finished Identifying Gadget Mods, to load: " + GadgetMods.CountMods());
        }
Esempio n. 11
0
        internal static void BuildConfigMenus(RectTransform parent)
        {
            UMFConfigMenu umfConfigMenu = new UMFConfigMenu();

            if (umfConfigMenu != null)
            {
                RectTransform menuParent = new GameObject("uModFramework", typeof(RectTransform)).GetComponent <RectTransform>();
                menuParent.gameObject.SetActive(false);
                menuParent.SetParent(parent);
                menuParent.anchorMin = new Vector2(0f, 0f);
                menuParent.anchorMax = new Vector2(1f, 1f);
                menuParent.offsetMin = Vector2.zero;
                menuParent.offsetMax = Vector2.zero;
                umfConfigMenu.Build(menuParent);
                UMFConfigMenu = Tuple.Create <IGadgetConfigMenu, RectTransform>(umfConfigMenu, menuParent);
            }

            ConfigMenus = new List <Tuple <IGadgetConfigMenu, RectTransform> >();
            GadgetModInfo[] gadgetMods = GadgetMods.ListAllModInfos();
            string[]        allMods    = gadgetMods.Select(x => x.Attribute.Name).Concat(GadgetCore.nonGadgetMods).Concat(GadgetCore.disabledMods).Concat(GadgetCore.incompatibleMods).Concat(GadgetCore.packedMods).ToArray();
            for (int i = 0; i < allMods.Length; i++)
            {
                try
                {
                    if (i < gadgetMods.Length)
                    {
                        IGadgetConfigMenu configMenu = gadgetMods[i].Mod.GetConfigMenu();
                        if (configMenu != null)
                        {
                            RectTransform menuParent = new GameObject(allMods[i], typeof(RectTransform)).GetComponent <RectTransform>();
                            menuParent.gameObject.SetActive(false);
                            menuParent.SetParent(parent);
                            menuParent.anchorMin = new Vector2(0f, 0f);
                            menuParent.anchorMax = new Vector2(1f, 1f);
                            menuParent.offsetMin = Vector2.zero;
                            menuParent.offsetMax = Vector2.zero;
                            configMenu.Build(menuParent);
                            ConfigMenus.Add(Tuple.Create(configMenu, menuParent));
                        }
                        else
                        {
                            ConfigMenus.Add(null);
                        }
                    }
                    else
                    {
                        try
                        {
                            IGadgetConfigMenu configMenu = new UMFGadgetConfigMenu(allMods[i], false, Path.Combine(UMFData.ConfigsPath, allMods[i]) + ".ini");
                            if (configMenu != null)
                            {
                                RectTransform menuParent = new GameObject(allMods[i], typeof(RectTransform)).GetComponent <RectTransform>();
                                menuParent.gameObject.SetActive(false);
                                menuParent.SetParent(parent);
                                menuParent.anchorMin = new Vector2(0f, 0f);
                                menuParent.anchorMax = new Vector2(1f, 1f);
                                menuParent.offsetMin = Vector2.zero;
                                menuParent.offsetMax = Vector2.zero;
                                configMenu.Build(menuParent);
                                ConfigMenus.Add(Tuple.Create(configMenu, menuParent));
                            }
                            else
                            {
                                ConfigMenus.Add(null);
                            }
                        }
                        catch (InvalidOperationException e)
                        {
                            if (e.Message == UMFGadgetConfigMenu.NO_CONFIGURABLE_DATA)
                            {
                                ConfigMenus.Add(null);
                            }
                            else
                            {
                                throw;
                            }
                        }
                    }
                }
                catch
                {
                    ConfigMenus.Add(null);
                    throw;
                }
            }
        }
Esempio n. 12
0
 private static void VerifyCompatible(NetworkPlayer pl)
 {
     if (!GadgetNetwork.MatrixReady && GadgetNetwork.GetTimeSinceConnect() > GadgetNetwork.MatrixTimeout && GadgetMods.ListAllModInfos().Any(x => x.Attribute.RequiredOnClients))
     {
         Network.CloseConnection(pl, true);
     }
 }