void OnGUI() { if (livesHandler.lives <= 0) { GUITools.DrawLargeText(new Rect(Screen.width / 2 - 150, Screen.height / 2 - 150, 300, 300), "GAME OVER"); } }
void OnGUI() { if (livesHandler.lives <= 0) { GUITools.DrawLargeText(new Rect(Screen.width / 2 - 150, Screen.height / 2 - 150, 300, 300), "GAME OVER"); } }