public RectSelector(GUISystem guiSystem) { m_GUISystem = guiSystem; m_RectSelectorControl = new GenericDefaultControl("RectSelector"); var start = Vector2.zero; var rectEnd = Vector2.zero; m_RectSelectAction = new SliderAction(m_RectSelectorControl) { enable = (guiState, action) => !IsAltDown(guiState), enableRepaint = (guiState, action) => { var size = start - rectEnd; return(size != Vector2.zero && guiState.hotControl == action.ID); }, onSliderBegin = (guiState, control, position) => { start = guiState.mousePosition; rectEnd = guiState.mousePosition; m_GUIRect = FromToRect(start, rectEnd); if (onSelectionBegin != null) { onSelectionBegin(this, guiState.isShiftDown); } }, onSliderChanged = (guiState, control, position) => { rectEnd = guiState.mousePosition; m_GUIRect = FromToRect(start, rectEnd); if (onSelectionChanged != null) { onSelectionChanged(this); } }, onSliderEnd = (guiState, control, position) => { if (onSelectionEnd != null) { onSelectionEnd(this); } }, onRepaint = (guiState, action) => { Handles.BeginGUI(); styles.selectionRectStyle.Draw(m_GUIRect, GUIContent.none, false, false, false, false); Handles.EndGUI(); } }; m_GUISystem.AddControl(m_RectSelectorControl); m_GUISystem.AddAction(m_RectSelectAction); }
public void Install(GUISystem guiSystem) { guiSystem.AddControl(m_EdgeControl); guiSystem.AddControl(m_PointControl); guiSystem.AddControl(m_LeftTangentControl); guiSystem.AddControl(m_RightTangentControl); guiSystem.AddAction(m_CreatePointAction); guiSystem.AddAction(m_RemovePointAction1); guiSystem.AddAction(m_RemovePointAction2); guiSystem.AddAction(m_MovePointAction); guiSystem.AddAction(m_MoveEdgeAction); guiSystem.AddAction(m_MoveLeftTangentAction); guiSystem.AddAction(m_MoveRightTangentAction); }
public RectSelector(GUISystem guiSystem) { m_GUISystem = guiSystem; m_RectSelectorControl = new GenericDefaultControl("RectSelector") { position = (guiState) => { return(GUIToWorld(guiState, guiState.mousePosition)); }, forward = (guiState) => { if (Camera.current) { return(Camera.current.transform.forward); } return(Vector3.forward); }, right = (guiState) => { if (Camera.current) { return(Camera.current.transform.right); } return(Vector3.right); }, up = (guiState) => { if (Camera.current) { return(Camera.current.transform.up); } return(Vector3.up); } }; m_RectSelectAction = new SliderAction(m_RectSelectorControl) { enableRepaint = (guiState, action) => { var size = m_RectStart - m_RectEnd; return(size != Vector3.zero && guiState.hotControl == action.ID); }, onClick = (guiState, control) => { m_RectStart = GUIToWorld(guiState, guiState.mousePosition); m_RectEnd = m_RectStart; m_GUIRect = CalculateGUIRect(); }, onSliderBegin = (guiState, control, position) => { m_RectEnd = position; m_GUIRect = CalculateGUIRect(); if (onSelectionBegin != null) { onSelectionBegin(this, guiState.isShiftDown); } }, onSliderChanged = (guiState, control, position) => { m_RectEnd = position; m_GUIRect = CalculateGUIRect(); if (onSelectionChanged != null) { onSelectionChanged(this); } }, onSliderEnd = (guiState, control, position) => { if (onSelectionEnd != null) { onSelectionEnd(this); } }, onRepaint = (guiState, action) => { m_Drawer.DrawSelectionRect(m_GUIRect); } }; m_GUISystem.AddControl(m_RectSelectorControl); m_GUISystem.AddAction(m_RectSelectAction); }
private GUISystem CreateSystem(UnityObject target) { var guiSystem = new GUISystem(new GUIState()); GUIAction removePointAction = null; var pointControl = new GenericControl("Point") { count = () => { return(GetPointCount(target)); }, distance = (guiState, i) => { var position = GetPointWorld(target, i); return(ShapeEditorUtility.DistanceToCircle(position, ShapeEditorUtility.GetHandleSize(position) * 10f)); }, position = (i) => { return(GetPointWorld(target, i)); }, forward = (i) => { return(GetForward(target)); }, up = (i) => { return(GetUp(target)); }, right = (i) => { return(GetRight(target)); }, onRepaint = (IGUIState guiState, Control control, int index) => { var position = GetPointWorld(target, index); if (guiState.hotControl == control.actionID && control.hotLayoutData.index == index) { m_Drawer.DrawPointSelected(position); } else if (guiState.hotControl == 0 && guiState.nearestControl == control.ID && control.layoutData.index == index) { if (removePointAction.IsEnabled(guiState)) { m_Drawer.DrawRemovePointPreview(position); } else { m_Drawer.DrawPointHovered(position); } } else { m_Drawer.DrawPoint(position); } } }; var edgeControl = new GenericControl("Edge") { count = () => { return(GetPointCount(target)); }, distance = (IGUIState guiState, int index) => { return(ShapeEditorUtility.DistanceToSegment(GetPointWorld(target, index), NextControlPoint(target, index))); }, position = (i) => { return(GetPointWorld(target, i)); }, forward = (i) => { return(GetForward(target)); }, up = (i) => { return(GetUp(target)); }, right = (i) => { return(GetRight(target)); }, onRepaint = (IGUIState guiState, Control control, int index) => { var nextIndex = NextIndex(target, index); var prevIndex = PrevIndex(target, index); var isEndpointHovered = guiState.hotControl == 0 && guiState.nearestControl == pointControl.ID && (index == pointControl.layoutData.index || nextIndex == pointControl.layoutData.index); var isPointHovered = guiState.hotControl == 0 && guiState.nearestControl == pointControl.ID && index == pointControl.layoutData.index; var color = Color.white; if (guiState.hotControl == 0 && guiState.nearestControl == control.ID && control.layoutData.index == index) { color = Color.yellow; } else if (removePointAction.IsEnabled(guiState) && isEndpointHovered) { if (isPointHovered) { m_Drawer.DrawDottedLine(GetPointWorld(target, prevIndex), GetPointWorld(target, nextIndex), 5f, color); } color = Color.red; } m_Drawer.DrawLine(GetPointWorld(target, index), GetPointWorld(target, nextIndex), 5f, color); } }; var createPointAction = new CreatePointAction(pointControl, edgeControl) { enable = (guiState, action) => { return(guiState.isShiftDown); }, enableRepaint = (IGUIState guiState, GUIAction action) => { return(guiState.nearestControl != pointControl.ID && guiState.hotControl == 0); }, repaintOnMouseMove = (guiState, action) => { return(true); }, guiToWorld = (mousePosition) => { return(GUIToWorld(target, mousePosition)); }, onCreatePoint = (int index, Vector3 position) => { InsertPointWorld(target, index + 1, position); }, onPreRepaint = (guiState, action) => { var position = ClosestPointInEdge(target, guiState.mousePosition, edgeControl.layoutData.index); m_Drawer.DrawCreatePointPreview(position); } }; removePointAction = new ClickAction(pointControl, 0) { enable = (guiState, action) => { return(guiState.isActionKeyDown); }, onClick = (GUIState, control) => { if (GetPointCount(target) > 3) { RemovePoint(target, control.layoutData.index); } } }; var movePointAction = new SliderAction(pointControl) { onSliderChanged = (guiState, control, position) => { var index = control.hotLayoutData.index; var pointPosition = GetPointWorld(target, index); pointPosition = position; SetPointWorld(target, index, pointPosition); } }; var moveEdgeAction = new SliderAction(edgeControl) { onSliderChanged = (guiState, control, position) => { var index = control.hotLayoutData.index; var pointPosition = GetPointWorld(target, index); var delta = position - pointPosition; pointPosition += delta; SetPointWorld(target, index, pointPosition); pointPosition = NextControlPoint(target, index); pointPosition += delta; SetPointWorld(target, NextIndex(target, index), pointPosition); } }; guiSystem.AddControl(edgeControl); guiSystem.AddControl(pointControl); guiSystem.AddAction(createPointAction); guiSystem.AddAction(removePointAction); guiSystem.AddAction(movePointAction); guiSystem.AddAction(moveEdgeAction); return(guiSystem); }
public PathEditor(GUISystem guiSystem) { m_GUISystem = guiSystem; var m_PointControl = new GenericControl("Point") { count = GetPointCount, distance = (guiState, i) => { var position = GetPoint(i).position; return(guiState.DistanceToCircle(position, guiState.GetHandleSize(position) * 10f)); }, position = (i) => { return(GetPoint(i).position); }, forward = (i) => { return(GetForward()); }, up = (i) => { return(GetUp()); }, right = (i) => { return(GetRight()); }, onRepaint = DrawPoint }; var m_EdgeControl = new GenericControl("Edge") { count = GetEdgeCount, distance = DistanceToEdge, position = (i) => { return(GetPoint(i).position); }, forward = (i) => { return(GetForward()); }, up = (i) => { return(GetUp()); }, right = (i) => { return(GetRight()); }, onRepaint = DrawEdge }; m_EdgeControl.onEndLayout = (guiState) => { controller.AddClosestPath(m_EdgeControl.layoutData.distance); }; var m_LeftTangentControl = new GenericControl("LeftTangent") { count = () => { if (GetShapeType() != ShapeType.Spline) { return(0); } return(GetPointCount()); }, distance = (guiState, i) => { if (linearTangentIsZero && GetPoint(i).tangentMode == TangentMode.Linear) { return(float.MaxValue); } if (!IsSelected(i) || IsOpenEnded() && i == 0) { return(float.MaxValue); } var position = GetLeftTangent(i); return(guiState.DistanceToCircle(position, guiState.GetHandleSize(position) * 10f)); }, position = (i) => { return(GetLeftTangent(i)); }, forward = (i) => { return(GetForward()); }, up = (i) => { return(GetUp()); }, right = (i) => { return(GetRight()); }, onRepaint = (guiState, control, i) => { if (!IsSelected(i) || IsOpenEnded() && i == 0) { return; } var point = GetPoint(i); if (linearTangentIsZero && point.tangentMode == TangentMode.Linear) { return; } var position = point.position; var leftTangent = GetLeftTangent(i); drawer.DrawTangent(position, leftTangent); } }; var m_RightTangentControl = new GenericControl("RightTangent") { count = () => { if (GetShapeType() != ShapeType.Spline) { return(0); } return(GetPointCount()); }, distance = (guiState, i) => { if (linearTangentIsZero && GetPoint(i).tangentMode == TangentMode.Linear) { return(float.MaxValue); } if (!IsSelected(i) || IsOpenEnded() && i == GetPointCount() - 1) { return(float.MaxValue); } var position = GetRightTangent(i); return(guiState.DistanceToCircle(position, guiState.GetHandleSize(position) * 10f)); }, position = (i) => { return(GetRightTangent(i)); }, forward = (i) => { return(GetForward()); }, up = (i) => { return(GetUp()); }, right = (i) => { return(GetRight()); }, onRepaint = (guiState, control, i) => { if (!IsSelected(i) || IsOpenEnded() && i == GetPointCount() - 1) { return; } var point = GetPoint(i); if (linearTangentIsZero && point.tangentMode == TangentMode.Linear) { return; } var position = point.position; var rightTangent = GetRightTangent(i); drawer.DrawTangent(position, rightTangent); } }; var m_CreatePointAction = new CreatePointAction(m_PointControl, m_EdgeControl) { enable = (guiState, action) => !IsAltDown(guiState) && !guiState.isActionKeyDown && controller.closestEditablePath == controller.editablePath, enableRepaint = (guiState, action) => EnableCreatePointRepaint(guiState, m_PointControl, m_LeftTangentControl, m_RightTangentControl), repaintOnMouseMove = (guiState, action) => true, guiToWorld = GUIToWorld, onCreatePoint = (index, position) => { controller.RegisterUndo("Create Point"); controller.CreatePoint(index, position); }, onPreRepaint = (guiState, action) => { if (GetPointCount() > 0) { var position = ClosestPointInEdge(guiState, guiState.mousePosition, m_EdgeControl.layoutData.index); drawer.DrawCreatePointPreview(position); } } }; Action <IGUIState> removePoints = (guiState) => { controller.RegisterUndo("Remove Point"); controller.RemoveSelectedPoints(); guiState.changed = true; }; var m_RemovePointAction1 = new CommandAction(kDeleteCommandName) { enable = (guiState, action) => { return(GetSelectedPointCount() > 0); }, onCommand = removePoints }; var m_RemovePointAction2 = new CommandAction(kSoftDeleteCommandName) { enable = (guiState, action) => { return(GetSelectedPointCount() > 0); }, onCommand = removePoints }; var dragged = false; var m_MovePointAction = new SliderAction(m_PointControl) { enable = (guiState, action) => !IsAltDown(guiState), onClick = (guiState, control) => { dragged = false; var index = control.layoutData.index; if (!IsSelected(index)) { controller.RegisterUndo("Selection"); if (!guiState.isActionKeyDown) { controller.ClearSelection(); } controller.SelectPoint(index, true); guiState.changed = true; } }, onSliderChanged = (guiState, control, position) => { var index = control.hotLayoutData.index; var delta = SnapIfNeeded(position) - GetPoint(index).position; if (!dragged) { controller.RegisterUndo("Move Point"); dragged = true; } controller.MoveSelectedPoints(delta); } }; var m_MoveEdgeAction = new SliderAction(m_EdgeControl) { enable = (guiState, action) => !IsAltDown(guiState) && guiState.isActionKeyDown, onSliderBegin = (guiState, control, position) => { dragged = false; }, onSliderChanged = (guiState, control, position) => { var index = control.hotLayoutData.index; var delta = position - GetPoint(index).position; if (!dragged) { controller.RegisterUndo("Move Edge"); dragged = true; } controller.MoveEdge(index, delta); } }; var cachedRightTangent = Vector3.zero; var cachedLeftTangent = Vector3.zero; var cachedTangentMode = TangentMode.Linear; var m_MoveLeftTangentAction = new SliderAction(m_LeftTangentControl) { enable = (guiState, action) => !IsAltDown(guiState), onSliderBegin = (guiState, control, position) => { dragged = false; var point = GetPoint(control.hotLayoutData.index); cachedRightTangent = point.rightTangent; cachedTangentMode = point.tangentMode; }, onSliderChanged = (guiState, control, position) => { var index = control.hotLayoutData.index; var setToLinear = m_PointControl.distance(guiState, index) <= DefaultControl.kPickDistance; if (!dragged) { controller.RegisterUndo("Move Tangent"); dragged = true; } position = SnapIfNeeded(position); controller.SetLeftTangent(index, position, setToLinear, guiState.isShiftDown, cachedRightTangent, cachedTangentMode); } }; var m_MoveRightTangentAction = new SliderAction(m_RightTangentControl) { enable = (guiState, action) => !IsAltDown(guiState), onSliderBegin = (guiState, control, position) => { dragged = false; var point = GetPoint(control.hotLayoutData.index); cachedLeftTangent = point.leftTangent; cachedTangentMode = point.tangentMode; }, onSliderChanged = (guiState, control, position) => { var index = control.hotLayoutData.index; var setToLinear = m_PointControl.distance(guiState, index) <= DefaultControl.kPickDistance; if (!dragged) { controller.RegisterUndo("Move Tangent"); dragged = true; } position = SnapIfNeeded(position); controller.SetRightTangent(index, position, setToLinear, guiState.isShiftDown, cachedLeftTangent, cachedTangentMode); } }; m_GUISystem.AddControl(m_EdgeControl); m_GUISystem.AddControl(m_PointControl); m_GUISystem.AddControl(m_LeftTangentControl); m_GUISystem.AddControl(m_RightTangentControl); m_GUISystem.AddAction(m_CreatePointAction); m_GUISystem.AddAction(m_RemovePointAction1); m_GUISystem.AddAction(m_RemovePointAction2); m_GUISystem.AddAction(m_MovePointAction); m_GUISystem.AddAction(m_MoveEdgeAction); m_GUISystem.AddAction(m_MoveLeftTangentAction); m_GUISystem.AddAction(m_MoveRightTangentAction); }
public void AddNullAction_Trows() { Assert.Throws <System.NullReferenceException>(() => { m_GUISystem.AddAction(null); }, "Adding null action should throw"); }