public void InitWithBaseScene(GUISummonCollectionScene baseScene, EElementType et, int cur, int max) { this.mBaseScene = baseScene; this.mElementType = et; this.mCurNum = cur; this.mMaxNum = max; this.mIsTitle = true; this.CreateObjects(); this.Refresh(); }
public void InitItem(GUISummonCollectionScene baseScene, PetInfo petInfo, bool isPetSet) { this.SummonItemInfo = petInfo; if (petInfo != null) { this.SummonItemData = Globals.Instance.Player.PetSystem.GetPetByInfoID(this.SummonItemInfo.ID); } this.CreateObjects(); this.Refresh(); }
public void InitWithBaseScene(GUISummonCollectionScene baseScene, EElementType et, PetInfo[] petInfo) { this.mBaseScene = baseScene; this.mElementType = et; for (int i = 0; i < 8; i++) { if (petInfo.Length > i) { this.mCollectionPetInfos[i] = petInfo[i]; } else { this.mCollectionPetInfos[i] = null; } } this.mIsTitle = false; this.CreateObjects(); this.Refresh(); }
public void InitWithBaseScene(GUISummonCollectionScene baseScene) { this.mBaseScene = baseScene; this.CreateObjects(); }