Esempio n. 1
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    protected override void Init()
    {
        instance = this;

        backObj       = transform.Find("Mask").gameObject;
        goods         = transform.Find("Goods").GetComponent <UISprite>();
        iconS         = transform.Find("Goods/Icon").GetComponent <UISprite>();
        icon          = transform.Find("Goods/Icon").GetComponent <GUISingleSprite>();
        goodsName     = transform.Find("GoodsName").GetComponent <UILabel>();
        goodsCount    = transform.Find("GoodsCount").GetComponent <UILabel>();
        unitExpValue  = transform.Find("UnitExpValue").GetComponent <UILabel>();
        saleCount     = transform.Find("SaleCount").GetComponent <UILabel>();
        totalExpValue = transform.Find("TotalExpValue").GetComponent <UILabel>();
        debris        = transform.Find("Goods/Debris");
        reduceBtn     = transform.Find("ReduceBtn").GetComponent <GUISingleButton>();
        addBtn        = transform.Find("AddBtn").GetComponent <GUISingleButton>();
        maxCountBtn   = transform.Find("MaxCountBtn").GetComponent <GUISingleButton>();
        cancelBtn     = transform.Find("CancelBtn").GetComponent <GUISingleButton>();
        sureBtn       = transform.Find("SureBtn").GetComponent <GUISingleButton>();

        reduceBtn.onClick   = OnReduceBtnClick;
        addBtn.onClick      = OnAddBtnClick;
        maxCountBtn.onClick = OnMaxCountBtnClick;
        cancelBtn.onClick   = OnCancelBtnClick;
        sureBtn.onClick     = OnSureBtnClick;
        UIEventListener.Get(backObj).onClick += OnCloseClick;
    }
Esempio n. 2
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 protected override void InitItem()
 {
     serverName        = this.GetComponentInChildren <GUISingleLabel>();
     serverState       = this.GetComponentInChildren <GUISingleSprite>();
     serverBtn         = this.GetComponentInChildren <GUISingleButton>();
     serverBtn.onClick = OnClick;
 }
Esempio n. 3
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 protected override void Init()
 {
     serverView               = transform.Find("ServerView").transform;
     roleView                 = transform.Find("RoleView").transform;
     recentlyState            = recentlyLoginBtn.GetComponentInChildren <GUISingleSprite>();
     loginEffect              = transform.parent.Find("Effect");
     recentlyLoginBtn.onClick = OnRecentlyLoginBtn;
 }
Esempio n. 4
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 /// <summary>
 /// item初始化函数
 /// </summary>
 protected override void InitItem()
 {
     label     = this.GetComponentInChildren <GUISingleLabel>();
     button    = this.GetComponentInChildren <GUISingleButton>();
     highlight = this.GetComponentInChildren <GUISingleSprite>();
     highlight.gameObject.SetActive(false);
     button.onClick = OnSelectServer;
 }
Esempio n. 5
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 protected override void InitItem()
 {
     itemicon     = transform.Find("Itemicon").GetComponent <GUISingleSprite>();
     qualityframe = transform.Find("Qualityframe").GetComponent <GUISingleSprite>();
     itemcount    = transform.Find("Itemcount").GetComponent <GUISingleLabel>();
     debris       = transform.Find("Debris");
     //UIEventListener.Get(itemicon.gameObject).onPress = OnPress;
     //UIEventListener.Get(itemicon.gameObject).onClick = OnClick;
 }
Esempio n. 6
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 protected override void InitItem()
 {
     itemicon     = transform.Find("Itemicon").GetComponent <GUISingleSprite>();
     qualityframe = transform.Find("Qualityframe").GetComponent <GUISingleSprite>();
     itemcount    = transform.Find("Itemcount").GetComponent <GUISingleLabel>();
     effect       = transform.Find("Effect").GetComponent <PlayEffect>();
     debris       = transform.Find("Debris");
     ziEffect     = transform.Find("UI_HDJL_01");
     chengEffect  = transform.Find("UI_HDJL_02");
 }
Esempio n. 7
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 /// <summary>
 /// 更新星星
 /// </summary>
 /// <param name="border"></param>
 /// <param name="star"></param>
 void UpdateStar(GUISingleSprite border, int star)
 {
     for (int i = 1; i <= star; i++)
     {
         border.transform.Find("Star" + i).gameObject.SetActive(true);
     }
     for (int i = star + 1; i <= 5; i++)
     {
         border.transform.Find("Star" + i).gameObject.SetActive(false);
     }
 }
Esempio n. 8
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 protected override void Init()
 {
     backObj    = transform.Find("Back").gameObject;
     goods      = transform.Find("Goods").GetComponent <UISprite>();
     iconS      = transform.Find("Icon").GetComponent <UISprite>();
     icon       = transform.Find("Icon").GetComponent <GUISingleSprite>();
     count      = transform.Find("Count").GetComponent <UILabel>();
     goodsName  = transform.Find("GoodsName").GetComponent <UILabel>();
     des        = transform.Find("Des").GetComponent <UILabel>();
     debris     = transform.Find("Debris");
     scrollView = transform.Find("ScrollView").GetComponent <UIScrollView>();
     multList   = transform.Find("ScrollView/MultList").GetComponent <GUISingleMultList>();
     UIEventListener.Get(backObj).onClick += OnCloseClick;
     closeBtn.onClick = OnBackClick;
 }
Esempio n. 9
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    protected override void Init()
    {
        goods         = transform.Find("Goods").GetComponent <UISprite>();
        iconS         = transform.Find("Goods/Icon").GetComponent <UISprite>();
        goodsName     = transform.Find("GoodsName").GetComponent <UILabel>();
        goodsCount    = transform.Find("GoodsCount").GetComponent <UILabel>();
        goodsDescribe = transform.Find("GoodsDescribe").GetComponent <UILabel>();
        saleUnitPrice = transform.Find("SaleUnitPrice").GetComponent <UILabel>();

        saleBtn            = transform.Find("SaleBtn").GetComponent <GUISingleButton>();
        detailsBtn         = transform.Find("DetailsBtn").GetComponent <GUISingleButton>();
        details            = transform.Find("DetailsBtn/Label").GetComponent <UILabel>();
        debris             = transform.Find("Goods/Debris");
        icon               = transform.Find("Goods/Icon").GetComponent <GUISingleSprite>();
        saleBtn.onClick    = OnSaleBtnClick;
        detailsBtn.onClick = OnDetailsBtnClick;
    }
Esempio n. 10
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    protected override void Init()
    {
        base.Init();
        _instance         = this;
        backBtn.onClick   = OnBackBtn;
        checkBoxs.onClick = OnCheckBoxClick;
        uiSign_in         = transform.Find("UISign_in");
        getEnergyPanel    = transform.Find("GetEnergyPanel").GetComponent <Transform>();
        upgradegiftbag    = transform.Find("PlayerUpgradegiftbag");
        onlinegiftbag     = transform.Find("PlayerOnlinegiftbag");
        newPlayerRewards  = transform.Find("NewPlayerRewards");
        activationCode    = transform.Find("ActivationCode");
        redPoint_1        = transform.Find("RedPoint_1").GetComponent <GUISingleSprite>();
        redPoint_2        = transform.Find("RedPoint_2").GetComponent <GUISingleSprite>();
        redPoint_3        = transform.Find("RedPoint_3").GetComponent <GUISingleSprite>();
        redPoint_4        = transform.Find("RedPoint_4").GetComponent <GUISingleSprite>();
        redPoint_5        = transform.FindChild("RedPoint_5").GetComponent <GUISingleSprite>();
        time   = TimeManager.Instance.ConvertIntDateTime(Auxiliary.GetNowTime());
        obj[0] = uiSign_in.gameObject;
        obj[1] = getEnergyPanel.gameObject;
        obj[2] = upgradegiftbag.gameObject;
        obj[3] = onlinegiftbag.gameObject;
        obj[4] = newPlayerRewards.gameObject;
        obj[5] = activationCode.gameObject;
        //ClientSendDataMgr.GetSingle().GetEnergySend().SendGetEnergy();

        if (FSDataNodeTable <MealAttrNode> .GetSingleton().DataNodeList.Count > 0)
        {
            nodeDic = FSDataNodeTable <MealAttrNode> .GetSingleton().DataNodeList;

            foreach (var mealAttr in nodeDic)
            {
                if (mealAttr.Value.releassed == 1)
                {
                    playerData.GetInstance().getEnergyData.mealList.Add(mealAttr.Value);
                }
            }
        }
        InitGiveBackData();
    }
Esempio n. 11
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    /// <summary>
    /// 更换底框
    /// </summary>
    /// <param name="border"></param>
    void UpdateBorder(GUISingleSprite border)
    {
        switch (vo.init_star)
        {
        case 0:
            border.spriteName = "baiyingxiongkuang";
            break;

        case 1:
            border.spriteName = "lvyingxiongkuang";
            UpdateStar(border, 1);
            break;

        case 2:
            border.spriteName = "lanyingxiongkuang";
            UpdateStar(border, 2);
            break;

        case 3:
            border.spriteName = "ziyingxiongkuang";
            UpdateStar(border, 3);
            break;

        case 4:
            border.spriteName = "chengyingxiongkuang";
            UpdateStar(border, 4);
            break;

        case 5:
            border.spriteName = "hongyingxiongkuang";
            UpdateStar(border, 5);
            break;

        default:
            break;
        }
    }
Esempio n. 12
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 protected override void InitItem()
 {
     itemicon     = transform.Find("itemicon").GetComponent <GUISingleSprite>();
     qualityframe = transform.Find("qualityframe").GetComponent <GUISingleSprite>();
     itemcount    = transform.Find("itemcount").GetComponent <GUISingleLabel>();
 }