protected override void Init() { instance = this; backObj = transform.Find("Mask").gameObject; goods = transform.Find("Goods").GetComponent <UISprite>(); iconS = transform.Find("Goods/Icon").GetComponent <UISprite>(); icon = transform.Find("Goods/Icon").GetComponent <GUISingleSprite>(); goodsName = transform.Find("GoodsName").GetComponent <UILabel>(); goodsCount = transform.Find("GoodsCount").GetComponent <UILabel>(); unitExpValue = transform.Find("UnitExpValue").GetComponent <UILabel>(); saleCount = transform.Find("SaleCount").GetComponent <UILabel>(); totalExpValue = transform.Find("TotalExpValue").GetComponent <UILabel>(); debris = transform.Find("Goods/Debris"); reduceBtn = transform.Find("ReduceBtn").GetComponent <GUISingleButton>(); addBtn = transform.Find("AddBtn").GetComponent <GUISingleButton>(); maxCountBtn = transform.Find("MaxCountBtn").GetComponent <GUISingleButton>(); cancelBtn = transform.Find("CancelBtn").GetComponent <GUISingleButton>(); sureBtn = transform.Find("SureBtn").GetComponent <GUISingleButton>(); reduceBtn.onClick = OnReduceBtnClick; addBtn.onClick = OnAddBtnClick; maxCountBtn.onClick = OnMaxCountBtnClick; cancelBtn.onClick = OnCancelBtnClick; sureBtn.onClick = OnSureBtnClick; UIEventListener.Get(backObj).onClick += OnCloseClick; }
protected override void InitItem() { serverName = this.GetComponentInChildren <GUISingleLabel>(); serverState = this.GetComponentInChildren <GUISingleSprite>(); serverBtn = this.GetComponentInChildren <GUISingleButton>(); serverBtn.onClick = OnClick; }
protected override void Init() { serverView = transform.Find("ServerView").transform; roleView = transform.Find("RoleView").transform; recentlyState = recentlyLoginBtn.GetComponentInChildren <GUISingleSprite>(); loginEffect = transform.parent.Find("Effect"); recentlyLoginBtn.onClick = OnRecentlyLoginBtn; }
/// <summary> /// item初始化函数 /// </summary> protected override void InitItem() { label = this.GetComponentInChildren <GUISingleLabel>(); button = this.GetComponentInChildren <GUISingleButton>(); highlight = this.GetComponentInChildren <GUISingleSprite>(); highlight.gameObject.SetActive(false); button.onClick = OnSelectServer; }
protected override void InitItem() { itemicon = transform.Find("Itemicon").GetComponent <GUISingleSprite>(); qualityframe = transform.Find("Qualityframe").GetComponent <GUISingleSprite>(); itemcount = transform.Find("Itemcount").GetComponent <GUISingleLabel>(); debris = transform.Find("Debris"); //UIEventListener.Get(itemicon.gameObject).onPress = OnPress; //UIEventListener.Get(itemicon.gameObject).onClick = OnClick; }
protected override void InitItem() { itemicon = transform.Find("Itemicon").GetComponent <GUISingleSprite>(); qualityframe = transform.Find("Qualityframe").GetComponent <GUISingleSprite>(); itemcount = transform.Find("Itemcount").GetComponent <GUISingleLabel>(); effect = transform.Find("Effect").GetComponent <PlayEffect>(); debris = transform.Find("Debris"); ziEffect = transform.Find("UI_HDJL_01"); chengEffect = transform.Find("UI_HDJL_02"); }
/// <summary> /// 更新星星 /// </summary> /// <param name="border"></param> /// <param name="star"></param> void UpdateStar(GUISingleSprite border, int star) { for (int i = 1; i <= star; i++) { border.transform.Find("Star" + i).gameObject.SetActive(true); } for (int i = star + 1; i <= 5; i++) { border.transform.Find("Star" + i).gameObject.SetActive(false); } }
protected override void Init() { backObj = transform.Find("Back").gameObject; goods = transform.Find("Goods").GetComponent <UISprite>(); iconS = transform.Find("Icon").GetComponent <UISprite>(); icon = transform.Find("Icon").GetComponent <GUISingleSprite>(); count = transform.Find("Count").GetComponent <UILabel>(); goodsName = transform.Find("GoodsName").GetComponent <UILabel>(); des = transform.Find("Des").GetComponent <UILabel>(); debris = transform.Find("Debris"); scrollView = transform.Find("ScrollView").GetComponent <UIScrollView>(); multList = transform.Find("ScrollView/MultList").GetComponent <GUISingleMultList>(); UIEventListener.Get(backObj).onClick += OnCloseClick; closeBtn.onClick = OnBackClick; }
protected override void Init() { goods = transform.Find("Goods").GetComponent <UISprite>(); iconS = transform.Find("Goods/Icon").GetComponent <UISprite>(); goodsName = transform.Find("GoodsName").GetComponent <UILabel>(); goodsCount = transform.Find("GoodsCount").GetComponent <UILabel>(); goodsDescribe = transform.Find("GoodsDescribe").GetComponent <UILabel>(); saleUnitPrice = transform.Find("SaleUnitPrice").GetComponent <UILabel>(); saleBtn = transform.Find("SaleBtn").GetComponent <GUISingleButton>(); detailsBtn = transform.Find("DetailsBtn").GetComponent <GUISingleButton>(); details = transform.Find("DetailsBtn/Label").GetComponent <UILabel>(); debris = transform.Find("Goods/Debris"); icon = transform.Find("Goods/Icon").GetComponent <GUISingleSprite>(); saleBtn.onClick = OnSaleBtnClick; detailsBtn.onClick = OnDetailsBtnClick; }
protected override void Init() { base.Init(); _instance = this; backBtn.onClick = OnBackBtn; checkBoxs.onClick = OnCheckBoxClick; uiSign_in = transform.Find("UISign_in"); getEnergyPanel = transform.Find("GetEnergyPanel").GetComponent <Transform>(); upgradegiftbag = transform.Find("PlayerUpgradegiftbag"); onlinegiftbag = transform.Find("PlayerOnlinegiftbag"); newPlayerRewards = transform.Find("NewPlayerRewards"); activationCode = transform.Find("ActivationCode"); redPoint_1 = transform.Find("RedPoint_1").GetComponent <GUISingleSprite>(); redPoint_2 = transform.Find("RedPoint_2").GetComponent <GUISingleSprite>(); redPoint_3 = transform.Find("RedPoint_3").GetComponent <GUISingleSprite>(); redPoint_4 = transform.Find("RedPoint_4").GetComponent <GUISingleSprite>(); redPoint_5 = transform.FindChild("RedPoint_5").GetComponent <GUISingleSprite>(); time = TimeManager.Instance.ConvertIntDateTime(Auxiliary.GetNowTime()); obj[0] = uiSign_in.gameObject; obj[1] = getEnergyPanel.gameObject; obj[2] = upgradegiftbag.gameObject; obj[3] = onlinegiftbag.gameObject; obj[4] = newPlayerRewards.gameObject; obj[5] = activationCode.gameObject; //ClientSendDataMgr.GetSingle().GetEnergySend().SendGetEnergy(); if (FSDataNodeTable <MealAttrNode> .GetSingleton().DataNodeList.Count > 0) { nodeDic = FSDataNodeTable <MealAttrNode> .GetSingleton().DataNodeList; foreach (var mealAttr in nodeDic) { if (mealAttr.Value.releassed == 1) { playerData.GetInstance().getEnergyData.mealList.Add(mealAttr.Value); } } } InitGiveBackData(); }
/// <summary> /// 更换底框 /// </summary> /// <param name="border"></param> void UpdateBorder(GUISingleSprite border) { switch (vo.init_star) { case 0: border.spriteName = "baiyingxiongkuang"; break; case 1: border.spriteName = "lvyingxiongkuang"; UpdateStar(border, 1); break; case 2: border.spriteName = "lanyingxiongkuang"; UpdateStar(border, 2); break; case 3: border.spriteName = "ziyingxiongkuang"; UpdateStar(border, 3); break; case 4: border.spriteName = "chengyingxiongkuang"; UpdateStar(border, 4); break; case 5: border.spriteName = "hongyingxiongkuang"; UpdateStar(border, 5); break; default: break; } }
protected override void InitItem() { itemicon = transform.Find("itemicon").GetComponent <GUISingleSprite>(); qualityframe = transform.Find("qualityframe").GetComponent <GUISingleSprite>(); itemcount = transform.Find("itemcount").GetComponent <GUISingleLabel>(); }