private void CreateObjects()
 {
     this.mLvlNum = base.transform.Find("lvl").GetComponent<UILabel>();
     this.mHpNum = base.transform.Find("hpBg/num").GetComponent<UILabel>();
     this.mAttackNum = base.transform.Find("attackBg/num").GetComponent<UILabel>();
     this.mWufangNum = base.transform.Find("wufangBg/num").GetComponent<UILabel>();
     this.mFafangNum = base.transform.Find("fafangBg/num").GetComponent<UILabel>();
     this.mGUIPetTrainYaoShuiLayer = base.transform.Find("yaoshui").gameObject.AddComponent<GUIPetTrainYaoShuiLayer>();
     this.mGUIPetTrainYaoShuiLayer.InitWithBaseScene(this.mBaseScene, GameConst.LOPET_EXP_ITEM_ID.Length);
 }
Esempio n. 2
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 private void CreateObjects()
 {
     this.mLvlNum = base.transform.Find("lvl").GetComponent<UILabel>();
     this.mHpNum = base.transform.Find("hpBg/num").GetComponent<UILabel>();
     this.mAttackNum = base.transform.Find("attackBg/num").GetComponent<UILabel>();
     this.mWufangNum = base.transform.Find("wufangBg/num").GetComponent<UILabel>();
     this.mFafangNum = base.transform.Find("fafangBg/num").GetComponent<UILabel>();
     for (int i = 0; i < 2; i++)
     {
         this.mTab0s[i] = base.transform.Find(string.Format("tab{0}", i)).gameObject;
         UIEventListener expr_C3 = UIEventListener.Get(this.mTab0s[i]);
         expr_C3.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_C3.onClick, new UIEventListener.VoidDelegate(this.OnTab0sClick));
         this.mTab1s[i] = base.transform.Find(string.Format("tabF{0}", i)).gameObject;
     }
     this.mGUIPetTrainYaoShuiLayer = base.transform.Find("yaoshui").gameObject.AddComponent<GUIPetTrainYaoShuiLayer>();
     this.mGUIPetTrainYaoShuiLayer.InitWithBaseScene(this.mBaseScene, GameConst.PET_EXP_ITEM_ID.Length);
     this.mGUIPetTrainTunShiLayer = base.transform.Find("tunshi").gameObject.AddComponent<GUIPetTrainTunShiLayer>();
     this.mGUIPetTrainTunShiLayer.InitWithBaseScene(this.mBaseScene);
     this.mGUISimpleSM = new GUISimpleSM<string, string>("init");
     this.mGUISimpleSM.Configure("init").Permit("onYaoShui", "yaoShui").Permit("onTunShi", "tunShi");
     this.mGUISimpleSM.Configure("yaoShui").Permit("onTunShi", "tunShi").Ignore("onYaoShui").OnEntry(delegate(GUISimpleSM<string, string>.Transition t)
     {
         this.OnEnterYaoShui();
     });
     this.mGUISimpleSM.Configure("tunShi").Permit("onYaoShui", "yaoShui").Ignore("onTunShi").OnEntry(delegate(GUISimpleSM<string, string>.Transition t)
     {
         this.OnEnterTunShi();
     });
 }