public void OnBreakButtonPressed() { GUIInputController.ToggleBreak(); if (GUIInputController.BreakInput) { BreakButton.GetComponentInChildren <TMP_Text>().text = "BREAKING"; } else { BreakButton.GetComponentInChildren <TMP_Text>().text = "BREAK"; } }
public void OnReverseButtonPressed() { GUIInputController.ToggleReverse(); if (GUIInputController.ReverseInput) { ReverseButton.GetComponentInChildren <TMP_Text>().text = "FORWARD"; } else { ReverseButton.GetComponentInChildren <TMP_Text>().text = "REVERSE"; } }
public void OnThrottleValueChanged(float value) { GUIInputController.SetThrottle(value); }
public void OnSteerSliderChanged(float value) { GUIInputController.SetSteer(value); }
public void Enter() { GUIInputController.ResetAllValues(); Time.timeScale = 1; }