private static void CreateInstance() { if (GUIGuildSignLogPopUp.mInstance != null) { return; } GameObject gameObject = Res.LoadGUI("GUI/GUIGuildSignLogPopUp"); if (gameObject == null) { global::Debug.LogError(new object[] { "Res.Load GUI/GUIGuildSignLogPopUp error" }); return; } GameObject gameObject2 = NGUITools.AddChild(GameUIManager.mInstance.uiCamera.gameObject, gameObject); if (gameObject2 == null) { global::Debug.LogError(new object[] { "AddChild GUIGuildSignLogPopUp error" }); return; } gameObject2.transform.localPosition = new Vector3(0f, 0f, 1000f); GUIGuildSignLogPopUp.mInstance = gameObject2.AddComponent<GUIGuildSignLogPopUp>(); }
private void CloseImmediate() { if (GUIGuildSignLogPopUp.mInstance != null) { UnityEngine.Object.Destroy(GUIGuildSignLogPopUp.mInstance.gameObject); GUIGuildSignLogPopUp.mInstance = null; } }