public void Init(GUIBillboard baseScene, string name, BillboardChildBtn.VoidCallback cb) { this.mBaseScene = baseScene; this.SendMessageToServer = cb; this.CreateObjects(); this.mName.text = name; }
public void InitBillboard(GUIBillboard baseScene) { this.mBaseScene = baseScene; this.mItemsTable = GameUITools.FindGameObject("RankPanel/Contents", base.gameObject).gameObject.AddComponent<CommonRankItemTable>(); this.mItemsTable.maxPerLine = 1; this.mItemsTable.arrangement = UICustomGrid.Arrangement.Vertical; this.mItemsTable.cellWidth = 598f; this.mItemsTable.cellHeight = 87f; this.mItemsTable.scrollBar = GameUITools.FindGameObject("ScrollBar", base.gameObject).GetComponent<UIScrollBar>(); this.mItemsTable.InitWithBaseScene(this); this.mLabel1 = GameUITools.FindUILabel("Label1", base.gameObject); this.mLabel2 = GameUITools.FindUILabel("Label2", base.gameObject); this.mFighting = GameUITools.FindUILabel("Fighting", base.gameObject); this.mValue = GameUITools.FindUILabel("Value", base.gameObject); this.mLabel1.gameObject.SetActive(false); this.mLabel2.gameObject.SetActive(false); this.mFighting.gameObject.SetActive(false); this.mValue.gameObject.SetActive(false); }
public void Init(GUIBillboard baseScene, string name) { this.mBaseScene = baseScene; this.CreateObjects(); this.mName.text = name; }