void Start() { //Debug.Log(Time.realtimeSinceStartup + " Start"); enabled = false; m_Label = m_Background.GetComponentInChildren <GUIBase_Label>(); wasAudioPlaying = false; }
void Start() { //Debug.Log(Time.realtimeSinceStartup + " Start"); enabled = false; m_Label = m_Background.GetComponentInChildren <GUIBase_Label>(); wasAudioPlaying = false; }