private void button1_Click(object sender, EventArgs e) { //Prevent derpy from getting in here.. if ( !Server.UseTextures ) { WoM.Enabled = false; return; } if ( GetSelectedLevelTab() == null ) return; var textures = new GUI.Textures { l = GetSelectedLevelTab() }; textures.Show(); textures.FormClosing += delegate { textures.Dispose(); }; }
private void button1_Click(object sender, EventArgs e) { if (GetSelectedLevelTab() == null) return; var textures = new GUI.Textures { l = GetSelectedLevelTab() }; Server.s.Log(textures.l.name); textures.Show(); textures.FormClosing += delegate { textures.l = null; textures.Hide(); textures.Dispose(); }; }