private static string getTeamPrefix(Entity player) { string allies = GSCFunctions.GetMapCustom("allieschar"); string axis = GSCFunctions.GetMapCustom("axischar"); string team = player.SessionTeam; string ret; if (isTeamBased && player.SessionTeam == "allies") { ret = GSCFunctions.TableLookup("mp/factiontable.csv", 0, allies, 7); } else if (isTeamBased && player.SessionTeam == "axis") { ret = GSCFunctions.TableLookup("mp/factiontable.csv", 0, axis, 7); } else { ret = "US_"; } return(ret); }