Esempio n. 1
0
 public GlGpuSession(GRContext grContext,
                     GRBackendRenderTarget backendRenderTarget,
                     SKSurface surface,
                     IGlPlatformSurfaceRenderingSession glSession)
 {
     GrContext = grContext;
     GrContext.PurgeResources();
     _backendRenderTarget = backendRenderTarget;
     _surface             = surface;
     _glSession           = glSession;
 }