public void MaximizeQuestion() { QuestionInitializer ques = FindObjectOfType <QuestionInitializer> (); ques.QuestionObj.enabled = true; ques.npcPict.sprite = data.GetNPCSprite_UI(); }
public void InitialQuestion() { QuestionObj.enabled = true; nextButton.onClick.RemoveAllListeners(); nextButton.gameObject.SetActive(true); npcPict.sprite = playData.GetNPCSprite_UI(); if (curDialognumber < dialogs.Count) { if (dialogs[curDialognumber].nextTake > 0) { FindObjectOfType <ActionHandle> ().NextTake(dialogs[curDialognumber].nextTake); } bool forPlayer = dialogs[curDialognumber].forPlayer; bool isOpenIlust = dialogs[curDialognumber].openIlustration; bool choiceOn = dialogs[curDialognumber].loadChoice; //Set NPC Color if (forPlayer) { playerPict.color = Color.white; npcPict.color = new Color32(90, 90, 90, 255); } else { playerPict.color = new Color32(90, 90, 90, 255); npcPict.color = Color.white; } //Set Illustration Color result; ilust.SetActive(isOpenIlust); if (isOpenIlust) { ilusPlace.sprite = dialogs[curDialognumber].ilustImage; ColorUtility.TryParseHtmlString("#FFFFFF", out result); result.a = 1; } else { ilusPlace.sprite = null; ColorUtility.TryParseHtmlString("#636363", out result); result.a = 0.4f; } ilusPlace.color = result; //Set ChoiceBtn choiceUI.SetActive(choiceOn); questionBox.SetActive(choiceOn); if (choiceOn) { upDialog.transform.localPosition = Vector3.zero; upDialog.text = dialogs[curDialognumber].dialogText; choiceUI.GetComponent <ChoiceUIMan> ().Initial(GetChoice(dialogs[curDialognumber].choiceID)); btmDialog.text = ""; playerPict.enabled = false; npcPict.enabled = false; //Set Main Question mainQuestion.text = GetChoice(dialogs[curDialognumber].choiceID).qustionText.ToUpper(); } else { // Set Dialogtext btmDialog.text = dialogs[curDialognumber].dialogText; playerPict.enabled = true; npcPict.enabled = true; } //Set NextClick Status if (dialogs[curDialognumber].canNext) { nextButton.onClick.AddListener(delegate { InitialQuestion(); }); } else if (!dialogs[curDialognumber].canNext) { nextButton.gameObject.SetActive(false); } //Set Question UI if (!dialogs[curDialognumber].minimize) { QuestionObj.enabled = true; } else { QuestionObj.enabled = false; } curDialognumber++; } else { playerPict.sprite = null; npcPict.sprite = null; QuestionObj.GetComponent <Canvas> ().enabled = false; //Load Pengayaan pengayaanUI.SetActive(true); foreach (var item in textPengayaan) { pengayaanUI.GetComponent <Pengayaan> ().CreatePengayaan(item); } print("Dialog Close"); FindObjectOfType <QuestionUIHandler> ().SetStar(starLogic, out int star); ScoreCounter sc = FindObjectOfType <ScoreCounter> (); BaseData baseData = FindObjectOfType <BaseData> (); baseData.AddScoreToLevel(playData.levelLoad, sc.curScore, star); baseData.SaveData(); //sc.curScore = 0; } }