public GL_MESSAGE GlMessage(int type, SWIGTYPE_p_void data) { GL_MESSAGE ret = (GL_MESSAGE)C4dApiPINVOKE.BaseShader_GlMessage(swigCPtr, type, SWIGTYPE_p_void.getCPtr(data)); return(ret); }
public GL_MESSAGE GlMessage(int type) { GL_MESSAGE ret = (GL_MESSAGE)C4dApiPINVOKE.BaseMaterial_GlMessage__SWIG_1(swigCPtr, type); return(ret); }