protected override void RenderHud() { int padding = 5; var color = Color.Black; GLUtil2D.RenderText(padding, padding, run.Name, color); GLUtil2D.RenderText(padding, 20 + padding, "Level " + currentLevel, color); }
protected override void RenderHud() { int padding = 5; string text = "Editing " + input.Name; Color color = Color.Black; GLUtil2D.RenderText(padding, padding, text, color); }
protected void DrawPoint(TPoint2D point, double radius, int numSegments, Color color, int?name = null) { GL.PushMatrix(); GL.Color3(color); GL.Translate(point.X, point.Y, 1f); if (name != null) { GL.LoadName((int)name); } GLUtil2D.DrawCircle(radius, numSegments); GL.PopMatrix(); }