public GLTextureUnit SetFiltering(GLScaleFilter Min, GLScaleFilter Mag) { this.Min = Min; this.Mag = Mag; return(this); }
public GLTextureUnit SetFiltering(GLScaleFilter Min, GLScaleFilter Mag) { this.Min = Min; this.Mag = Mag; return this; }
public GLTextureUnit SetFiltering(GLScaleFilter MinMag) { return(SetFiltering(MinMag, MinMag)); }
public GLTextureUnit SetFiltering(GLScaleFilter MinMag) { return SetFiltering(MinMag, MinMag); }