public void SetScaleRulerStyle(GLMap.GLUnits units, GLMap.GLMapPlacement placement, MapPoint paddings, double maxWidth) { setScaleRulerStyle(GLMap.GLMapView.GLUnits.Values()[(int)units], GLMap.GLMapView.GLMapPlacement.Values()[(int)placement], paddings, maxWidth); }
public void SetAttributionPosition(GLMap.GLMapPlacement placement) { setAttributionPosition(GLMap.GLMapView.GLMapPlacement.Values()[(int)placement]); }