Esempio n. 1
0
 public void Present()
 {
     // Dispose of any GL resources that were disposed in another thread
     lock (disposeActionsLock)
     {
         if (disposeActions.Count > 0)
         {
             foreach (Action action in disposeActions)
             {
                 action();
             }
             disposeActions.Clear();
         }
     }
     GLDevice.SwapBuffers(PresentationParameters.DeviceWindowHandle);
 }