private void OnUserInfoLoadedEvent(string array) { ISN_Logger.Log("OnUserInfoLoadedEvent"); string[] data = array.Split(SA.Common.Data.Converter.DATA_SPLITTER); string playerId = data[0]; string alias = data[1]; string displayName = data[2]; GK_Player p = new GK_Player(playerId, displayName, alias); if (_players.ContainsKey(playerId)) { _players[playerId] = p; } else { _players.Add(playerId, p); } if (p.Id == _player.Id) { _player = p; } ISN_Logger.Log("Player Info loaded, for player with id: " + p.Id); GK_UserInfoLoadResult result = new GK_UserInfoLoadResult(p); OnUserInfoLoaded(result); }
private void OnUserInfoLoadFailedEvent(string playerId) { GK_UserInfoLoadResult result = new GK_UserInfoLoadResult(playerId); OnUserInfoLoaded(result); Dispatcher.dispatch(GAME_CENTER_USER_INFO_LOADED, result); }
private void OnUserInfoLoadedEvent(string array) { Debug.Log("OnUserInfoLoadedEvent"); string[] data = array.Split(IOSNative.DATA_SPLITTER[0]); string playerId = data[0]; string alias = data[1]; string displayName = data[2]; GK_Player p = new GK_Player(playerId, displayName, alias); if (_players.ContainsKey(playerId)) { _players[playerId] = p; } else { _players.Add(playerId, p); } if (p.Id == _player.Id) { _player = p; } Debug.Log("Player Info loaded, for player with id: " + p.Id); GK_UserInfoLoadResult result = new GK_UserInfoLoadResult(p); OnUserInfoLoaded(result); Dispatcher.dispatch(GAME_CENTER_USER_INFO_LOADED, result); }
private void OnUserInfoLoadFailedEvent(string playerId) { GK_UserInfoLoadResult result = new GK_UserInfoLoadResult (playerId); OnUserInfoLoaded (result); }
private void OnUserInfoLoadedEvent(string array) { Debug.Log("OnUserInfoLoadedEvent"); string[] data = array.Split(IOSNative.DATA_SPLITTER); string playerId = data[0]; string alias = data[1]; string displayName = data[2]; GK_Player p = new GK_Player(playerId, displayName, alias); if(_players.ContainsKey(playerId)) { _players[playerId] = p; } else { _players.Add(playerId, p); } if(p.Id == _player.Id) { _player = p; } Debug.Log("Player Info loaded, for player with id: " + p.Id); GK_UserInfoLoadResult result = new GK_UserInfoLoadResult (p); OnUserInfoLoaded (result); }
private void OnUserInfoLoadFailedEvent(string playerId) { GK_UserInfoLoadResult result = new GK_UserInfoLoadResult(playerId); OnUserInfoLoaded(result); }