public void OnDeleteFailed(string data) { string[] DataArray = data.Split(new string[] { SA.Common.Data.Converter.DATA_SPLITTER2 }, StringSplitOptions.None); string name = DataArray[0]; string errorData = DataArray[1]; GK_SaveRemoveResult result = new GK_SaveRemoveResult(name, errorData); ActionSaveRemoved(result); }
private void HandleActionSaveRemoved(GK_SaveRemoveResult res) { ISN_GameSaves.ActionSaveRemoved -= HandleActionSaveRemoved; if (res.IsSucceeded) { Debug.Log("Deleted game with name " + res.SaveName); Debug.Log("------------------------------------------"); } else { Debug.Log("Failed: " + res.Error.Description); } }
private void HandleActionSaveRemoved(GK_SaveRemoveResult res) { ISN_GameSaves.ActionSaveRemoved -= HandleActionSaveRemoved; if (res.IsSucceeded) { ISN_Logger.Log("Deleted game with name " + res.SaveName); ISN_Logger.Log("------------------------------------------"); } else { ISN_Logger.Log("Failed: " + res.Error.Message); } }
private void HandleActionSaveRemoved (GK_SaveRemoveResult res) { ISN_GameSaves.ActionSaveRemoved -= HandleActionSaveRemoved; if(res.IsSucceeded) { ISN_Logger.Log("Deleted game with name " + res.SaveName); ISN_Logger.Log("------------------------------------------"); } else { ISN_Logger.Log("Failed: " + res.Error.Description); } }
public void OnDeleteSuccess(string name) { GK_SaveRemoveResult result = new GK_SaveRemoveResult(name); ActionSaveRemoved(result); }