public override void OnBeforeEnter() { Stage.inst.onKeyDown.Add(OnKeyDown); this.contentPane.MakeFullScreen(); StartBG = this.contentPane.GetChild("StartBG").asImage; StartBG.MakeFullScreen(); Tran = this.contentPane.GetTransition("Glitter"); gliterImage = this.contentPane.GetChild("GlitterImage").asImage; this.contentPane.GetTransition("SceneStart").Play(); StartButtonGroup = this.contentPane.GetChild("StartButton").asGroup; NewGameButton = this.contentPane.GetChild("NewGameButton").asButton; LoadGameButton = this.contentPane.GetChild("LoadGameButton").asButton; NewGameButton.onClick.Add(OnNewGameButtonDown); LoadGameButton.onClick.Add(OnLoadGameButtonDown); StartButtonGroup.visible = false; }