private void ProcessGameEnds(GameEndsType gameEnds)
 {
     if (gameEnds == null)
     {
         return;
     }
     foreach (GameEndsTypeGameEnd gameEnd in gameEnds.GameEnd)
     {
         GEGameEnd newGameEnd = new GEGameEnd(gameEnd.id);
         OnReferenceProcessing += delegate(object o, EventArgs e)
         {
             newGameEnd.EndText      = elementManager.GetTextElement(gameEnd.textId);
             newGameEnd.GameOverText = elementManager.GetTextElement(gameEnd.gameOverTextId);
         };
         elementManager.AddGameEnd(newGameEnd);
     }
 }
Esempio n. 2
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 public void AddGameEnd(GEGameEnd gameEnd)
 {
     AddToDic(gameEnds, gameEnd);
 }