public static GDV_Core DEFAULT() { if (gdv_default == null) { gdv_default = new GDV_Core(); } return(gdv_default); }
// Use this for initialization void Awake() { spawnPoint = transform.GetComponentsInChildren <Transform>(); gdv = new GDV_Core(useDefaultConfig: false); gdv.graphConfig(new GDV_Core.DefaultGraphConfig("killCount", "spawnFrequency", "Zombie spawnFrequency vs killCount", "r-")); }