public void initialize(GDKnyttGame game) { Game = game; if (game.hasMap()) { GetNode <InfoPanel>("InfoPanel").addItem("ItemInfo", (int)PowerNames.Map); } }
public void initialize(GDKnyttGame game) { this.Game = game; this.Powers.readFromSave(Game.GDWorld.KWorld.CurrentSave); enableAttachment(this.Powers.Attachment); GetNode <StandartSoundPlayer>("Audio/StandartSoundPlayer").KWorld = game.GDWorld.KWorld; JuniClothes = new Color(KnyttUtil.BGRToRGBA(Game.GDWorld.KWorld.Info.Clothes)); JuniSkin = new Color(KnyttUtil.BGRToRGBA(Game.GDWorld.KWorld.Info.Skin)); }
public void initialize(GDKnyttGame game) { Game = game; }
public void setWorld(GDKnyttGame game, GDKnyttWorldImpl world) { this.KWorld = world; this.Game = game; }
public void initialize(GDKnyttGame game) { this.Game = game; this.Powers.readFromSave(Game.GDWorld.KWorld.CurrentSave); }