public override void OnEnter() { try { Dictionary <string, object> data; string customKey; List <bool> val = null; if (GDEDataManager.DataDictionary.ContainsKey(ItemName.Value)) { GDEDataManager.Get(ItemName.Value, out data); data.TryGetString(FieldName.Value, out customKey); customKey = GDEDataManager.GetString(ItemName.Value, FieldName.Value, customKey); Dictionary <string, object> customData; GDEDataManager.Get(customKey, out customData); customData.TryGetBoolList(CustomField.Value, out val); } else { // New item case customKey = GDEDataManager.GetString(ItemName.Value, FieldName.Value, string.Empty); if (GDEDataManager.Get(customKey, out data)) { data.TryGetBoolList(CustomField.Value, out val); } } // Override from saved data if it exists val = GDEDataManager.GetBoolList(customKey, CustomField.Value, val); StoreResult.SetArrayContents(val); } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { try { Dictionary <string, object> data; string customKey; Texture2D val; if (GDEDataManager.DataDictionary.ContainsKey(ItemName.Value)) { GDEDataManager.Get(ItemName.Value, out data); data.TryGetString(FieldName.Value, out customKey); customKey = GDEDataManager.GetString(ItemName.Value, FieldName.Value, customKey); Dictionary <string, object> customData; GDEDataManager.Get(customKey, out customData); customData.TryGetTexture2D(CustomField.Value, out val); StoreResult.Value = val; } else { // New item case customKey = GDEDataManager.GetString(ItemName.Value, FieldName.Value, string.Empty); if (GDEDataManager.Get(customKey, out data)) { data.TryGetTexture2D(CustomField.Value, out val); StoreResult.Value = val; } } StoreResult.Value = GDEDataManager.GetUnityObject(customKey, CustomField.Value, StoreResult.Value as Texture2D); } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { try { Dictionary <string, object> data; if (GDEDataManager.Get(ItemName.Value, out data)) { AudioClip val; data.TryGetAudioClip(FieldName.Value, out val); StoreResult.Value = val; } StoreResult.Value = GDEDataManager.GetUnityObject(ItemName.Value, FieldName.Value, StoreResult.Value as AudioClip); } catch (UnityException ex) { Debug.LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { try { Dictionary <string, object> data; if (GDEDataManager.Get(ItemName.Value, out data)) { float val; data.TryGetFloat(FieldName.Value, out val); StoreResult.Value = val; } StoreResult.Value = GDEDataManager.GetFloat(FieldKey, StoreResult.Value); } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { try { Dictionary <string, object> data; if (GDEDataManager.Get(ItemName.Value, out data)) { string customKey; data.TryGetString(FieldName.Value, out customKey); customKey = GDEDataManager.GetString(ItemName.Value + "_" + FieldName.Value, customKey); GDEDataManager.ResetToDefault(customKey, CustomField.Value); } } catch (UnityException ex) { LogError(string.Format(GDMConstants.ErrorResettingCustomValue, ItemName.Value, FieldName.Value, CustomField.Value)); LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { try { Dictionary <string, object> data; if (GDEDataManager.Get(ItemName.Value, out data)) { string val; data.TryGetString(FieldName.Value, out val); StoreResult.Value = val; } // Override with saved data value if it exists StoreResult.Value = GDEDataManager.GetString(ItemName.Value, FieldName.Value, StoreResult.Value); } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { try { Dictionary <string, object> data; List <float> val = null; if (GDEDataManager.Get(ItemName.Value, out data)) { data.TryGetFloatList(FieldName.Value, out val); } // Override from saved data if it exists val = GDEDataManager.GetFloatList(ItemName.Value, FieldName.Value, val); StoreResult.SetArrayContents(val); } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { List <string> allItems = new List <string>(); string currentSchema = ""; foreach (KeyValuePair <string, object> pair in GDEDataManager.DataDictionary) { if (pair.Key.StartsWith(GDMConstants.SchemaPrefix)) { continue; } //skip if schema not specified if (!string.IsNullOrEmpty(searchInSchema.Value)) { //get all values of current Item Dictionary <string, object> currentDataSet = pair.Value as Dictionary <string, object>; //get Schema of current Item currentDataSet.TryGetString(GDMConstants.SchemaKey, out currentSchema); //check if current Schema equals specified one if (currentSchema != searchInSchema.Value) { continue; } } //add current Item to List allItems.Add(pair.Key); } hasItem.Value = allItems.Contains(itemName.Value); if (!string.IsNullOrEmpty(fieldName.Value)) { try { Dictionary <string, object> data; if (GDEDataManager.Get(itemName.Value, out data)) { string val; data.TryGetString(fieldName.Value, out val); result = val; } result = GDEDataManager.GetString(itemName.Value, fieldName.Value, result); if (!string.IsNullOrEmpty(result)) { hasResult.Value = true; storeResult.Value = result; } else { hasResult.Value = false; } } catch (UnityException ex) { UnityEngine.Debug.LogException(ex); } } Finish(); }