public void Run(GClass232 e) { Hero hero = ConnectionManager.Instance.Value.Game.Hero; hero.method_7(); hero.Speed = e.int_0; if (hero.MovementDestination != null) { Vector2 value = hero.MovementDestination.Value; hero.method_4((int)value.X, (int)value.Y, hero.Speed); } }
public void Run(GClass232 e) { ConnectionManager.Instance.Value.SendMessage(new GClass158()); }