// Define the view private void SetMainView() { // Set our view from the "Configuration" layout resource SetContentView(Resource.Layout.Configuration); // Hide the bloody keyboard by default ? Window.SetSoftInputMode(SoftInput.StateAlwaysHidden); // Retrieve edittext for password & login EditText txtLogin = FindViewById <EditText>(Resource.Id.editLogin); EditText txtPassword = FindViewById <EditText>(Resource.Id.editPassword); // We read configuration from exportdata List <String> conf = GCStuffs.LoadDataString(); if ((conf != null) && (conf.Count >= 2)) { txtLogin.Text = conf[0]; txtPassword.Text = conf[1]; } // Get our button from the layout resource, // and attach an event to it Button button = FindViewById <Button>(Resource.Id.Save); button.Click += Save_Click; button = FindViewById <Button>(Resource.Id.Cancel); button.Click += Cancel_Click; }
private void GetAccountInformation() { // we read data from configuration if exists List <String> conf = GCStuffs.LoadDataString(); if ((conf != null) && (conf.Count >= 2)) { // Configuration is valid, populate login & password _login = conf[0]; _password = conf[1]; } }
// Perform HMI stuff : check GC account private void PerformInit(ProgressDialog progressDialog) { // Create a new _gcstuffs _gcstuffs = new GCStuffs(); // We read configuration from exportdata bool needtoconf = false; List <String> conf = GCStuffs.LoadDataString(); if ((conf != null) && (conf.Count >= 2)) { // We have a configuration on exportdata // check if account is valid and populate cookiejar if (_gcstuffs.CheckGCAccount(conf[0], conf[1], true, this)) { // All right ! } else { needtoconf = true; } } else { needtoconf = true; } // Do we need to configure ? no reason to be there in that case if (needtoconf) { // Kill progressdialog (we are in UI thread already, good) if (progressDialog != null) { RunOnUiThread(() => progressDialog.Hide()); } // Need to configure :-( RunOnUiThread(() => Toast.MakeText(this, this.Resources.GetString(Resource.String.AccountConfigure), ToastLength.Short).Show()); return; } // Kill progressdialog (we are in UI thread already, good) if (progressDialog != null) { RunOnUiThread(() => progressDialog.Hide()); } }
private void ShowOnMap(ProgressDialog progressDialog) { try { // Create a new _gcstuffs _gcstuffs = new GCStuffs(); // We read configuration from exportdata bool needtoconf = false; List <String> conf = GCStuffs.LoadDataString(); if ((conf != null) && (conf.Count >= 2)) { // We have a configuration on exportdata // check if account is valid and populate cookiejar if (_gcstuffs.CheckGCAccount(conf[0], conf[1], true, this)) { // All right ! } else { needtoconf = true; } } else { needtoconf = true; } // Do we need to configure ? no reason to be there in that case if (needtoconf) { // Need to configure :-( RunOnUiThread(() => Toast.MakeText(this, this.Resources.GetString(Resource.String.AccountConfigure), ToastLength.Short).Show()); GoodBye(); } // we get information // Now iterate // dictionary with data Dictionary <String, List <GCNotification> > diconotifs = new Dictionary <string, List <GCNotification> >(); int nb = 1; foreach (String id in _ids) { // Is it canceled ? if (_Canceled) { break; // Yes } // Update progress progressDialog.Progress = nb; // Get info String post_response = ""; // Not used here GCNotification gcn = _gcstuffs.GetNotificationData(id, ref post_response); if (gcn != null) { // We stacks notifs with same coordinates // key is lat+lon String key = gcn.dlat.ToString() + gcn.dlon.ToString() + gcn.distance.ToString(); if (diconotifs.ContainsKey(key)) { // update existing diconotifs[key].Add(gcn); } else { // new one diconotifs.Add(key, new List <GCNotification>(new GCNotification[] { gcn })); } } nb++; } // Store all marker locations List <LatLng> markerslocations = new List <LatLng>(); // iterate on notifications foreach (KeyValuePair <String, List <GCNotification> > pair in diconotifs) { // We create the marker // Get color Color c = Color.Pink; float b = BitmapDescriptorFactory.HueRose; GCNotification gcn = pair.Value[0]; List <GCNotification> gcns = pair.Value; if (pair.Value.Count == 1) { // get color of this single notif gcn.GetIcon(ref b, ref c); } // Create marker LatLng location = new LatLng(gcn.dlat, gcn.dlon); // Not necessary since we do it for the circles right below //markerslocations.Add(location); // Create markeroptions MarkerOptions mk = new MarkerOptions(); mk.SetPosition(location); // And the icon color mk.SetIcon(BitmapDescriptorFactory.DefaultMarker(b)); // And a title and snippet String title = ""; String snippet = ""; // Title and snippet depending on number of gnc if (gcns.Count == 1) { // Single notification title = gcn.name + " (" + gcn.distance.ToString() + " Km)"; snippet = gcn.GetTypeKeyInEnglish(); } else { // Merged markers // Create tooltip (may be to long, anyway...) // Everyone is colocated // Try to regroup by gcn names Dictionary <String, List <GCNotification> > dicoNameGCN = new Dictionary <String, List <GCNotification> >(); foreach (GCNotification gn in gcns) { // Regroup by name if (dicoNameGCN.ContainsKey(gn.name)) { dicoNameGCN[gn.name].Add(gn); } else { dicoNameGCN.Add(gn.name, new List <GCNotification>(new GCNotification[] { gn })); } } // Now create the tip String tip = ""; foreach (KeyValuePair <String, List <GCNotification> > pair2 in dicoNameGCN) { // this is the gcn name tip += pair2.Key + "\n"; // Now list all type / kind of notification foreach (GCNotification g in pair2.Value) { // Type (tradi, etc...) tip += " " + g.GetTypeKeyInEnglish();// + ": "; // And now the kind of notif (publish, etc...) // NO! THIS IS THE POST VALUE NOT READABLE /* * foreach(String kn in g.data.Item3) * { * tip += kn + " "; * } */ // new line tip += "\n"; } } // Assign values title = Resources.GetString(Resource.String.MergedMarkers) + " (" + gcns[0].distance.ToString() + " Km)"; snippet = tip; } // Assign real values mk.SetTitle(title); mk.SetSnippet(snippet); // Add marker RunOnUiThread(() => _map.AddMarker(mk)); // We create the circle marker CircleOptions circleOptions = new CircleOptions(); circleOptions.InvokeCenter(location); circleOptions.InvokeRadius(gcn.distance * 1000); circleOptions.InvokeFillColor(Color.Argb(60, c.R, c.G, c.B)); //circleOptions.InvokeStrokeColor(Color.Argb(60, c.R, c.G, c.B)); circleOptions.InvokeStrokeWidth(2.0f); // And we update the markerslocations with the bounding box of the circle BoundingBox bb = GCStuffs.GetBoundingBox(new MapPoint { Latitude = location.Latitude, Longitude = location.Longitude }, gcn.distance); markerslocations.Add(new LatLng(bb.MinPoint.Latitude, bb.MinPoint.Longitude)); markerslocations.Add(new LatLng(bb.MaxPoint.Latitude, bb.MaxPoint.Longitude)); // Create on map RunOnUiThread(() => _map.AddCircle(circleOptions).Visible = true); } // Zoom map to fit if (markerslocations.Count != 0) { RunOnUiThread(() => FitAllMarkers(markerslocations)); } // Kill progressdialog (we are in UI thread already, good) RunOnUiThread(() => progressDialog.Hide()); // All right! if (_Canceled) { RunOnUiThread(() => Toast.MakeText(this, this.Resources.GetString(Resource.String.Canceled), ToastLength.Short).Show()); } else { RunOnUiThread(() => Toast.MakeText(this, this.Resources.GetString(Resource.String.Success), ToastLength.Short).Show()); } } catch (Exception) { // Kill progressdialog (we are in UI thread already, good) RunOnUiThread(() => progressDialog.Hide()); // Crap RunOnUiThread(() => Toast.MakeText(this, this.Resources.GetString(Resource.String.Error), ToastLength.Short).Show()); } }