Esempio n. 1
0
        private void OnGCMessageReceive(GCMessageEventArgs args)
        {
            var item = new LogItem(LogType.GameEvent, Color.Yellow, "GC message received");

            item.AddLine("Name: " + args.MessageID, args.MessageID);

            this.log.Display(item);
        }
Esempio n. 2
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        private void OnGcMessageReceive(GCMessageEventArgs args)
        {
            var menu = mainMenu.GameEventsMenu.GcMessage;

            if (!menu.Enabled)
            {
                return;
            }

            const Color       Color = Color.DarkYellow;
            const Logger.Type Type  = Logger.Type.GameEvent;

            logger.Write("Game client message", Type, Color, true);
            logger.Write("Name: " + args.MessageID, Type, Color);
            logger.EmptyLine();
        }
Esempio n. 3
0
 private void OnGCMessageReceive(GCMessageEventArgs args)
 {
     Messenger <GCMessageEventArgs> .Publish(args);
 }