public void HardReset() { A.HardReset(); B.HardReset(); C.HardReset(); D.HardReset(); }
public void HardReset() { A.HardReset(); B.HardReset(); C.HardReset(); D.HardReset(); ping_player = 1; ping_byte = 0; bit_count = 7; received_byte = 0; begin_transmitting_cnt = 0; status_byte = 1; x4_clock = 64; }
public void HardReset() { L.HardReset(); R.HardReset(); }
public void HardReset() => _GBCore.HardReset();