Esempio n. 1
0
    public void ChangeStage(GAMESTAGE eStage)
    {
        IGameStage stage = null;

        if (gameStageDic.ContainsKey(eStage))
        {
            stage = gameStageDic[eStage];
        }
        else
        {
            stage = GetStage(eStage);
            gameStageDic.Add(eStage, stage);
        }

        if (gameStage == null)
        {
            gameStage = stage;
            gameStage.OnEnter();
            return;
        }

        if (gameStage == stage)
        {
            return;
        }

        gameStage.OnExit();
        gameStage = stage;
        gameStage.OnEnter();
    }
Esempio n. 2
0
    private IGameStage GetStage(GAMESTAGE e)
    {
        IGameStage stage = null;

        switch (e)
        {
        case GAMESTAGE.GAMESTAGE_LOGIN:
            stage = new GameLogin();
            break;

        case GAMESTAGE.GAMESTAGE_MAIN:

            break;

        default:
            break;
        }

        return(stage);
    }