public async Task StartConnection(string ip, int port)
    {
        // Initialize client
        G9SuperNetCoreClient =
            await G9SuperNetCoreClient4Unity.Initialize <GameAccount, GameSession>(GameAccount);

        await G9SuperNetCoreClient.StartConnection(ip, port);
    }
    /// <summary>
    ///     Run automatic in first time just one time
    /// </summary>

    #region Awake

    // ReSharper disable once UnusedMember.Local
    private async Task Awake()
    {
        // Run in background
        Application.runInBackground = true;
        // Screen set NeverSleep
        Screen.sleepTimeout = SleepTimeout.NeverSleep;
        // Make the game run as fast as possible
        Application.targetFrameRate = 60;
        // Initialize client
        G9SuperNetCoreClient = await G9SuperNetCoreClient4Unity.Initialize <ClientAccountSample, ClientSessionSample>(GameAccount);

        await G9SuperNetCoreClient.StartConnection();
    }
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 private void OnEnable()
 {
     _clientTarget = target as G9SuperNetCoreClient4Unity;
 }