Esempio n. 1
0
 private void LoadShader(FxcShader s)
 {
     if (s == null)
     {
         ShaderPanel.Enabled = false;
         ShaderTextBox.Text  = string.Empty;
     }
     else
     {
         ShaderPanel.Enabled = true;
         FxcParser.ParseShader(s);
         if (!string.IsNullOrEmpty(s.LastError))
         {
             StringBuilder sb = new StringBuilder();
             sb.Append("Error: ");
             sb.AppendLine(s.LastError);
             sb.AppendLine();
             sb.AppendLine(s.Disassembly);
             ShaderTextBox.Text = sb.ToString();
         }
         else
         {
             ShaderTextBox.Text = s.Disassembly;
         }
     }
 }
Esempio n. 2
0
        private void ExtractButton_Click(object sender, EventArgs e)
        {
            if (InProgress)
            {
                return;
            }

            if (!KeysLoaded)
            {
                MessageBox.Show("Please scan a GTA 5 exe dump for keys first, or include key files in this app's folder!");
                return;
            }
            if (!Directory.Exists(FolderTextBox.Text))
            {
                MessageBox.Show("Folder doesn't exist: " + FolderTextBox.Text);
                return;
            }
            if (!Directory.Exists(OutputFolderTextBox.Text))
            {
                MessageBox.Show("Folder doesn't exist: " + OutputFolderTextBox.Text);
                return;
            }
            //if (Directory.GetFiles(OutputFolderTextBox.Text, "*.ysc", SearchOption.AllDirectories).Length > 0)
            //{
            //    if (MessageBox.Show("Output folder already contains .ysc files. Are you sure you want to continue?", "Output folder already contains .ysc files", MessageBoxButtons.OKCancel) != DialogResult.OK)
            //    {
            //        return;
            //    }
            //}

            InProgress     = true;
            AbortOperation = false;

            string searchpath = FolderTextBox.Text;
            string outputpath = OutputFolderTextBox.Text;
            string replpath   = searchpath + "\\";

            bool cso  = CsoCheckBox.Checked;
            bool asm  = AsmCheckBox.Checked;
            bool meta = MetaCheckBox.Checked;

            Task.Run(() =>
            {
                UpdateExtractStatus("Keys loaded.");



                RpfManager rpfman = new RpfManager();
                rpfman.Init(searchpath, UpdateExtractStatus, UpdateExtractStatus);


                UpdateExtractStatus("Beginning shader extraction...");
                StringBuilder errsb = new StringBuilder();
                foreach (RpfFile rpf in rpfman.AllRpfs)
                {
                    foreach (RpfEntry entry in rpf.AllEntries)
                    {
                        if (AbortOperation)
                        {
                            UpdateExtractStatus("Operation aborted");
                            InProgress = false;
                            return;
                        }
                        try
                        {
                            if (entry.NameLower.EndsWith(".fxc"))
                            {
                                UpdateExtractStatus(entry.Path);
                                FxcFile fxc = rpfman.GetFile <FxcFile>(entry);
                                if (fxc == null)
                                {
                                    throw new Exception("Couldn't load file.");
                                }

                                string basepath = outputpath + "\\" + rpf.Name.Replace(".rpf", "");


                                if (!Directory.Exists(basepath))
                                {
                                    Directory.CreateDirectory(basepath);
                                }

                                string pleft = entry.Path.Substring(0, entry.Path.Length - (entry.Name.Length + 1));
                                string ppart = pleft.Substring(pleft.LastIndexOf('\\'));
                                string opath = basepath + ppart;

                                if (!Directory.Exists(opath))
                                {
                                    Directory.CreateDirectory(opath);
                                }

                                string obase = opath + "\\" + entry.Name;

                                foreach (var shader in fxc.Shaders)
                                {
                                    string filebase = obase + "_" + shader.Name;
                                    if (cso)
                                    {
                                        string csofile = filebase + ".cso";
                                        File.WriteAllBytes(csofile, shader.ByteCode);
                                    }
                                    if (asm)
                                    {
                                        string asmfile = filebase + ".hlsl";
                                        FxcParser.ParseShader(shader);
                                        File.WriteAllText(asmfile, shader.Disassembly);
                                    }
                                }

                                if (meta)
                                {
                                    string metafile = obase + ".meta.txt";
                                    string metastr  = fxc.GetMetaString();
                                    File.WriteAllText(metafile, metastr);
                                }
                            }
                        }
                        catch (Exception ex)
                        {
                            string err = entry.Name + ": " + ex.Message;
                            UpdateExtractStatus(err);
                            errsb.AppendLine(err);
                        }
                    }
                }

                File.WriteAllText(outputpath + "\\_errors.txt", errsb.ToString());

                UpdateExtractStatus("Complete.");
                InProgress = false;
            });
        }