public long InfoEndCount()
 {
     int carBuy = 0;
     int carTransfer = 0;
     int goodsBuy = 0;
     int goodsTransfer = 0;
     int houseBuy = 0;
     int houseTransfer = 0;
     using (var context = new FxCar.FxCarContext())
     {
         carBuy = context.CarBuyInfos.Where(r=>r.InfoProcessState==(int)Fx.Entity.ProcessState.End).Count();
         carTransfer = context.CarTransferInfos.Where(r => r.InfoProcessState == (int)Fx.Entity.ProcessState.End).Count();
     }
     using (var context = new FxGoods.FxGoodsContext())
     {
         goodsBuy = context.GoodsBuyInfos.Where(r => r.InfoProcessState == (int)Fx.Entity.ProcessState.End).Count();
         goodsTransfer = context.GoodsTransferInfos.Where(r => r.InfoProcessState == (int)Fx.Entity.ProcessState.End).Count();
     }
     using (var context = new FxHouse.FxHouseContext())
     {
         houseBuy = context.HouseBuyInfos.Where(r => r.InfoProcessState == (int)Fx.Entity.ProcessState.End).Count();
         houseTransfer = context.HouseTransferInfos.Where(r => r.InfoProcessState == (int)Fx.Entity.ProcessState.End).Count();
     }
     return carBuy + carTransfer + goodsBuy + goodsTransfer + houseBuy + houseTransfer;
 }
 public long InfoCount()
 {
     int carBuy = 0;
     int carTransfer = 0;
     int goodsBuy = 0;
     int goodsTransfer = 0;
     int houseBuy = 0;
     int houseTransfer = 0;
     using (var context = new FxCar.FxCarContext())
     {
         carBuy = context.CarBuyInfos.Count();
         carTransfer = context.CarTransferInfos.Count();
     }
     using (var context = new FxGoods.FxGoodsContext())
     {
         goodsBuy = context.GoodsBuyInfos.Count();
         goodsTransfer = context.GoodsTransferInfos.Count();
     }
     using (var context = new FxHouse.FxHouseContext())
     {
         houseBuy = context.HouseBuyInfos.Count();
         houseTransfer = context.HouseTransferInfos.Count();
     }
     return carBuy + carTransfer + goodsBuy + goodsTransfer + houseBuy + houseTransfer;
 }