protected override void Start() { base.Start(); SecondaryMenu secondary = SecondaryMenu.GetInstance(); if (secondary != null) { secondaryMenu = secondary.transform.parent; fuseButton = this.transform.parent.GetComponentInChildren <FuseButton>(); } else { Destroy(this.gameObject); return; } }
protected void Start() { Vector3 idleScale, selectedScale; FindButtons(); buttonScale = new Vector3(0.003f, 0.05f, 0.07f); matryxScale = new Vector3(0.003f, 0.025f, 0.1475f); fuseButton = GetComponent <FuseButton>(); selectedScale = new Vector3(0.02f, 0.0004f, 0.02f); fuseButton.SetExpandedScale(selectedScale); idleScale = new Vector3(0.0075f, 0.0004f, 0.0075f); fuseButton.SetContractedScale(idleScale); fuseButton.FuseHot += RevealButtons; fuseButton.FuseCold += HideButtons; fuseButton.ForceCold(); DeactivateButtons(); }
// Use this for initialization protected override void Start() { base.Start(); fuseButton = this.transform.parent.GetComponentInChildren <FuseButton>(); }