public void DeleteFurniture() { List <string> names = RoomManager.furniture.Select((Furniture.Data f) => f.name).ToList(); if (names.Contains(editFurnitureNameField.text)) { Furniture.Data data = RoomManager.furniture[names.IndexOf(editFurnitureNameField.text)]; RoomManager.DeleteFurniture(data); LoadFurniture(); CloseEditFurnitureWindow(); } else { Debug.LogError("The furniture: " + editFurnitureNameField.text + " does not exist"); } }
public void SpawnFurniture(int index, Transform parent) { Furniture.Data data = furnitureData[index]; if (data.hasTransform) { Furniture f = Furniture.Spawn(data); f.index = index; if (parent != null) { f.transform.SetParent(parent); } } else { Debug.LogError("Cannot spawn furniture: " + data.name + " because it does not have a position"); } }
public void EditFurniture(TextMeshProUGUI name) { List <string> names = RoomManager.furniture.Select((Furniture.Data f) => f.name).ToList(); if (names.Contains(name.text)) { Furniture.Data data = RoomManager.furniture[names.IndexOf(name.text)]; editFurnitureNameField.text = data.name; editFurnitureSizeXField.text = data.width.ToString(); editFurnitureSizeYField.text = data.length.ToString(); OpenEditFurnitureWindow(); } else { Debug.LogError("The furniture: " + name.text + " does not exist"); } }
public void SpawnFurniture(TextMeshProUGUI name) { List <string> names = RoomManager.furniture.Select((Furniture.Data f) => f.name).ToList(); if (names.Contains(name.text)) { Furniture.Data data = new Furniture.Data(RoomManager.furniture[names.IndexOf(name.text)], Vector2.zero, false); RoomManager.currentRoom.furnitureData.Add(data); RoomManager.currentRoom.SpawnFurniture(RoomManager.currentRoom.furnitureData.Count - 1, room.rectTransform); SaveRooom(); CloseFurnitureWindow(); } else { Debug.LogError("The furniture: " + name.text + " does not exists"); } }
public static bool ScanForNewFurniture(Room room) { bool foundNew = false; List <string> names = furniture.Select((Furniture.Data f) => f.name).ToList(); for (int i = 0; i < room.furnitureData.Count; i++) { Furniture.Data data = room.furnitureData[i]; if (!names.Contains(data.name)) { furniture.Add(data); SaveFurniture(); foundNew = true; Debug.Log("Found new furniture: " + data.name + " in the room: " + room.name); } } return(foundNew); }
public static void SyncFurniture(Room room) { List <string> names = furniture.Select((Furniture.Data f) => f.name).ToList(); for (int i = 0; i < room.furnitureData.Count; i++) { Furniture.Data data = room.furnitureData[i]; if (names.Contains(data.name)) { room.furnitureData[i] = new Furniture.Data(furniture[names.IndexOf(data.name)], new Vector2(data.positionX, data.positionY), data.rotated); SaveRoom(room); } else { furniture.Add(data); SaveFurniture(); Debug.Log("Found new furniture: " + data.name + " in the room: " + room.name); } } }
public void FinishEditFurniture() { List <string> names = RoomManager.furniture.Select((Furniture.Data f) => f.name).ToList(); if (names.Contains(editFurnitureNameField.text)) { Furniture.Data data = RoomManager.furniture[names.IndexOf(editFurnitureNameField.text)]; data.width = float.Parse(editFurnitureSizeXField.text); data.length = float.Parse(editFurnitureSizeYField.text); if (!string.IsNullOrEmpty(data.name) && data.width > 0 && data.length > 0) { RoomManager.furniture[names.IndexOf(data.name)] = data; RoomManager.SyncAllFurniture(); RoomManager.currentRoom.SpawnAllFurniture(room.rectTransform); CloseEditFurnitureWindow(); OpenFurnitureWindow(); } } else { Debug.LogError("The furniture: " + editFurnitureNameField.text + " does not exist"); } }
public static void DeleteFurniture(Furniture.Data furniture) { RoomManager.furniture.Remove(furniture); SaveFurniture(); }