private void FadeEffectsIn() { FullScreenFXMgr mgr = FullScreenFXMgr.Get(); mgr.SetBlurBrightness(1f); mgr.SetBlurDesaturation(0f); mgr.Vignette(0.4f, 0.4f, iTween.EaseType.easeOutCirc, null); mgr.Blur(1f, 0.4f, iTween.EaseType.easeOutCirc, null); }
private void FadeFullscreenEffectsIn() { FullScreenFXMgr mgr = FullScreenFXMgr.Get(); if (mgr == null) { Debug.LogWarning("AdventureCompleteReward: FullScreenFXMgr.Get() returned null!"); } else { mgr.SetBlurBrightness(0.85f); mgr.SetBlurDesaturation(0f); mgr.Vignette(0.4f, 0.5f, iTween.EaseType.easeOutCirc, null); mgr.Blur(1f, 0.5f, iTween.EaseType.easeOutCirc, null); } }
private void FadeFullscreenEffectsIn() { FullScreenFXMgr mgr = FullScreenFXMgr.Get(); if (mgr == null) { UnityEngine.Debug.LogWarning("RewardBoxesDisplay: FullScreenFXMgr.Get() returned null!"); } else { mgr.SetBlurBrightness(0.85f); mgr.SetBlurDesaturation(0f); mgr.Vignette(0.4f, 0.5f, iTween.EaseType.easeOutCirc, null); mgr.Blur(1f, 0.5f, iTween.EaseType.easeOutCirc, null); if (this.m_useDarkeningClickCatcher) { iTween.FadeTo(this.m_ClickCatcher, 0.75f, 0.5f); } } }