Esempio n. 1
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    public override void InitSys()
    {
        base.InitSys();

        Instance = this;
        PECommon.Log("Init FubenSys...");
    }
Esempio n. 2
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    private void Init()
    {
        //服务模块初始化
        ResSvc res = GetComponent <ResSvc>();

        res.InitSvc();
        NetSvc net = GetComponent <NetSvc>();

        net.InitSvc();
        AudioSvc audio = GetComponent <AudioSvc>();

        audio.InitSvc();
        TimerSvc timer = GetComponent <TimerSvc>();

        timer.InitSvc();

        //业务系统初始化
        LoginSys login = GetComponent <LoginSys>();

        login.InitSys();
        MainCitySys mainCitySys = GetComponent <MainCitySys>();

        mainCitySys.InitSys();
        FubenSys fubenSys = GetComponent <FubenSys>();

        fubenSys.InitSys();
        BattleSys battleSys = GetComponent <BattleSys>();

        battleSys.InitSys();

        dynamicWind.SetWindowState();
        //进入登入场景并加载UI
        login.EnterLogin();
    }
Esempio n. 3
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    private void Init()
    {
        //服务模块初始化
        NetSvc net = GetComponent <NetSvc>();

        net.InitSvc();
        ResSvc res = GetComponent <ResSvc>();

        res.InitSvc();
        AudioSvc audio = GetComponent <AudioSvc>();

        audio.InitSvc();
        TimerSvc timer = GetComponent <TimerSvc>();

        timer.InitSvc();


        //业务系统初始化
        LoginSys login = GetComponent <LoginSys>();

        login.InitSys();
        MainCitySys maincity = GetComponent <MainCitySys>();

        maincity.InitSys();
        FubenSys fuben = GetComponent <FubenSys>();

        fuben.InitSys();
        BattleSys battle = GetComponent <BattleSys>();

        battle.InitSys();

        //进入登录场景并加载相应UI
        login.EnterLogin();
    }
Esempio n. 4
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    public override void InitSys()
    {
        base.InitSys();
        Instance = this;


        Debug.Log(GetType() + "/InitSys()/Init FubenSys...");
    }
Esempio n. 5
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    /// <summary>
    /// 初始化数据
    /// </summary>
    private void Init()
    {
        // 服务模块初始化
        NetSvc netSvc = GetComponent <NetSvc>();

        netSvc.InitSvc();

        ResSvc res = GetComponent <ResSvc>();

        res.InitSvc();

        AudioSvc audioSvc = GetComponent <AudioSvc>();

        audioSvc.InitSvc();

        TimerSvc timerSvc = GetComponent <TimerSvc>();

        timerSvc.InitSvc();

        // 业务系统初始化
        LoginSys login = GetComponent <LoginSys>();

        login.InitSys();

        MainCitySys mainCity = GetComponent <MainCitySys>();

        mainCity.InitSys();

        FubenSys fuben = GetComponent <FubenSys>();

        fuben.InitSys();

        BattleSys battle = GetComponent <BattleSys>();

        battle.InitSys();

        // 进入登陆场景,并加载相应UI
        login.EnterLogin();


        // 显示动态窗口,并显示在最顶层
        dynamicWnd.SetWndState();
        dynamicWnd.transform.SetAsLastSibling();
    }
Esempio n. 6
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    private void Init()
    {
        //服务器模块初始化
        NetSvc net = GetComponent <NetSvc>();

        net.InitSvc();
        ResSvc res = GetComponent <ResSvc>();

        res.InitSvc();
        AudioSvc audio = GetComponent <AudioSvc>();

        audio.InitSvc();
        TimerSvc timerSvc = GetComponent <TimerSvc>();

        timerSvc.InitSvc();

        //业务系统初始化
        LoginSys login = GetComponent <LoginSys>();

        login.InitSys();
        MainCitySys mainCitySys = GetComponent <MainCitySys>();

        mainCitySys.InitSys();
        FubenSys fubenSys = GetComponent <FubenSys>();

        fubenSys.InitSys();
        BattleSys battleSys = GetComponent <BattleSys>();

        battleSys.InitSys();

        dynamicWnd.SetWndState(true);
        //进入登录场景并加载相应的UI
        login.EnterLogin();

        TimerSvc.Instance.AddTimeTask((int tid) =>
        {
            PECommon.Log("TEST Timer");
        }, 1000);
    }
Esempio n. 7
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    /// <summary>
    /// 初始化服务和系统资源
    /// </summary>
    private void Init()
    {
        resSvc      = GetComponent <ResSvc>();
        audioSvc    = GetComponent <AudioSvc>();
        netSvc      = GetComponent <NetSvc>();
        timerSvc    = GetComponent <TimerSvc>();
        loginSys    = GetComponent <LoginSys>();
        mainCitySys = GetComponent <MainCitySys>();
        fubenSys    = GetComponent <FubenSys>();
        batleSys    = GetComponent <BatleSys>();

        resSvc.InitResSvc();
        netSvc.InitNetSvc();
        audioSvc.InitAudioSvc();
        timerSvc.InitTimerSvc();
        loginSys.InitSystem();
        mainCitySys.InitSystem();
        fubenSys.InitSystem();
        batleSys.InitSystem();

        SetPanelActive();

        loginSys.EnterGame();
    }
Esempio n. 8
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 public override void InitSys()
 {
     base.InitSys();
     instance = this;
 }