/// <summary> /// 销毁有限状态机。 /// </summary> /// <typeparam name="T">有限状态机持有者类型。</typeparam> /// <returns>是否销毁有限状态机成功。</returns> public bool DestroyFsm <T>() where T : class { return(m_FsmManager.DestroyFsm <T>()); }
protected internal override void OnHide(bool isShutdown, object userData) { base.OnHide(isShutdown, userData); Fsm.DestroyFsm <Demo10_HeroCube>(); }
protected override void OnHide(object userData) { base.OnHide(userData); Fsm.DestroyFsm <Demo10_HeroLogic> (); }