private void Friends() { try { var friendsWindow = new FriendsWindow(this.User); friendsWindow.ShowDialog(); } catch { } }
private void Friends() { FriendViewModel fvm = new FriendViewModel(); FriendsWindow window = new FriendsWindow { DataContext = fvm }; window.ShowDialog(); }
void btnFriends_Click(object sender, EventArgs e) { if (frdWindow == null && FriendsWindow.Creatable) { frdWindow = new FriendsWindow(); frdWindow.Show(); } else { frdWindow.Activate(); } }
public override void buttonEventBase(GameObject gameObj) { base.buttonEventBase(gameObj); if (gameObj.name == "buttonSend") { sendMsgFPort(); } else if (gameObj.name == "buttonShow") { buttonKey(); } else if (gameObj.name == "buttonClose") { finishWindow(); } else if (gameObj.name == "Btn_SelecteFriendBtn") { FriendsWindow friendsWin = UiManager.Instance.getWindow <FriendsWindow>(); if (friendsWin != null) { friendsWin.destoryWindow(); } finishWindow(); EventDelegate.Add(OnHide, () => { UiManager.Instance.openWindow <FriendsWindow>((win) => { win.initWin(0); win.initFriendChat(); }); }); } else if (gameObj.name == "buttonShowCard") { if (ChatManagerment.Instance.CurrentFriendInfo == null) { UiManager.Instance.openDialogWindow <MessageLineWindow>((win) => { win.Initialize(LanguageConfigManager.Instance.getLanguage("s0485")); }); return; } UiManager.Instance.openWindow <CardChooseWindow>((win) => { win.chatChannelType = ChatManagerment.CHANNEL_FRIEND; win.Initialize(CardChooseWindow.CHATSHOW); }); //buttonKey(); finishWindow(); saveCacheRecent(); } else if (gameObj.name == "buttonShowEquip") { if (ChatManagerment.Instance.CurrentFriendInfo == null) { UiManager.Instance.openDialogWindow <MessageLineWindow>((win) => { win.Initialize(LanguageConfigManager.Instance.getLanguage("s0485")); }); return; } UiManager.Instance.openWindow <EquipChooseWindow>((win) => { win.Initialize(EquipChooseWindow.FROM_CHAT_FRIEND); }); //buttonKey(); finishWindow(); saveCacheRecent(); } }