Esempio n. 1
0
    public override bool UpdateEntry(string userId, FriendEntryBase.Model model)
    {
        if (!base.UpdateEntry(userId, model))
        {
            //Replace the queued model for creation for the updated one.
            if (creationQueue.ContainsKey(userId))
            {
                creationQueue[userId] = model;
            }
            return(false);
        }

        var entry = entries[userId];

        if (model.status == PresenceStatus.ONLINE)
        {
            offlineFriendsList.Remove(userId);
            onlineFriendsList.Add(userId, entry);

            var removedTimestamp = offlineFriendsList.RemoveLastTimestamp(userId);
            onlineFriendsList.AddOrUpdateLastTimestamp(removedTimestamp);
        }
        else
        {
            onlineFriendsList.Remove(userId);
            offlineFriendsList.Add(userId, entry);

            var removedTimestamp = onlineFriendsList.RemoveLastTimestamp(userId);
            offlineFriendsList.AddOrUpdateLastTimestamp(removedTimestamp);
        }

        return(true);
    }
Esempio n. 2
0
    public bool UpdateEntry(string userId, FriendEntryBase.Model model, bool?isReceived = null)
    {
        if (!base.UpdateEntry(userId, model))
        {
            return(false);
        }

        var entry = entries[userId] as FriendRequestEntry;

        if (isReceived.HasValue)
        {
            entry.SetReceived(isReceived.Value);

            if (isReceived.Value)
            {
                receivedRequestsList.Add(userId, entry);
            }
            else
            {
                sentRequestsList.Add(userId, entry);
            }
        }

        return(true);
    }
Esempio n. 3
0
    public override bool UpdateEntry(string userId, FriendEntryBase.Model model)
    {
        if (!base.UpdateEntry(userId, model))
        {
            return(false);
        }

        var entry = entries[userId];

        if (model.status == PresenceStatus.ONLINE)
        {
            offlineFriendsList.Remove(userId);
            onlineFriendsList.Add(userId, entry);

            var removedTimestamp = offlineFriendsList.RemoveLastTimestamp(userId);
            onlineFriendsList.AddOrUpdateLastTimestamp(removedTimestamp);
        }
        else
        {
            onlineFriendsList.Remove(userId);
            offlineFriendsList.Add(userId, entry);

            var removedTimestamp = onlineFriendsList.RemoveLastTimestamp(userId);
            offlineFriendsList.AddOrUpdateLastTimestamp(removedTimestamp);
        }

        return(true);
    }
Esempio n. 4
0
 public void CreateOrUpdateEntryDeferred(string userId, FriendEntryBase.Model model)
 {
     if (creationQueue.ContainsKey(userId))
     {
         creationQueue[userId] = model;
     }
     else
     {
         creationQueue.Add(userId, model);
     }
 }
Esempio n. 5
0
    public virtual bool UpdateEntry(string userId, FriendEntryBase.Model model)
    {
        if (!entries.ContainsKey(userId))
        {
            return(false);
        }

        var entry = entries[userId];

        entry.Populate(model);
        entry.userId = userId;

        rectTransform.ForceUpdateLayout();
        return(true);
    }
    public virtual bool UpdateEntry(string userId, FriendEntryBase.Model model)
    {
        if (!entries.ContainsKey(userId))
        {
            return(false);
        }

        var entry = entries[userId];

        entry.Populate(model);
        entry.userId = userId;

        layoutIsDirty = true;
        return(true);
    }
Esempio n. 7
0
 public virtual void CreateOrUpdateEntry(string userId, FriendEntryBase.Model model)
 {
     CreateEntry(userId);
     UpdateEntry(userId, model);
 }
 public void CreateOrUpdateEntry(string userId, FriendEntryBase.Model model, bool isReceived)
 {
     CreateEntry(userId);
     UpdateEntry(userId, model, isReceived);
 }