public UserController(PlayerManager players, ILogger <UserController> logger, UserDBManager userDb, FriendDBManager friendsDb) : base(players) { _logger = logger; _userDb = userDb; _friendsDb = friendsDb; }
public PhotoController(PlayerManager players, IOptions <GameServerOptions> options, ILogger <PhotoController> logger, UserDBManager userDb, FriendDBManager friendsDb, PhotoDBManager photoDb) : base(players) { _logger = logger; _gsOptions = options.Value; _userDb = userDb; _friendsDb = friendsDb; _photoDb = photoDb; }
public ProfileController(PlayerManager players, UserDBManager userDB, FriendDBManager friendDB, UserSpecialDBManager userSpecialDB, IOptions <GameServerOptions> gsOptions, ILogger <ProfileController> logger) : base(players) { _logger = logger; _gsOptions = gsOptions.Value; _userDB = userDB; _friendDB = friendDB; _userSpecialDB = userSpecialDB; }