internal int add(object o) { int objIndex = cache.add(o); if (isGcObject(o)) { objMap[o] = objIndex; } return objIndex; }
internal int add(object o) { int objIndex = cache.add(o); if (isGcObject(o)) { objMap[o] = objIndex; #if SLUA_DEBUG || UNITY_EDITOR objNameDebugs[o] = getDebugName(o); #endif } return(objIndex); }
internal int add(IntPtr l, object o) { int objIndex = cache.add(o); if (isGcObject(o)) { objMap[o] = objIndex; if (SLuaSetting.Instance.IsDebug) { string s1 = string.Empty, s2 = string.Empty; if (SLuaSetting.Instance.RecordObjectStackTrace) { s1 = Environment.StackTrace; s2 = Logger.GetLuaStackTrack(l, "add"); } objNameDebugs[o] = new string[] { getDebugName(objIndex, o) + DateTime.Now.ToString(" (HH-mm-ss-fff)"), s1, s2 }; } } return(objIndex); }
internal int add(object o) { int objIndex = cache.add(o); if (isGcObject(o)) { objMap[o] = objIndex; } #if LUA_OBJECT_CACHE_TRACE LuaDLL.lua_getglobal(_l, "debug"); LuaDLL.lua_getfield(_l, -1, "traceback"); LuaDLL.lua_call(_l, 0, 1); LuaDLL.lua_remove(_l, -2); string s = LuaDLL.lua_tostring(_l, -1); LuaDLL.lua_pop(_l, 1); _cacheTrace.Add(objIndex, s); _cacheTypeName.Add(objIndex, o.GetType().Name); #endif return(objIndex); }