Esempio n. 1
0
        private void HandleTest(IEventArgs args)
        {
            if ("test" == code)
            {
                ItemDrop id = new ItemDrop();
                id.cat = 2;
                id.id  = 1;
                List <ItemDrop> ids = FreeItemDrop.GetExtraItems(id);

                foreach (ItemDrop item in ids)
                {
                    args.GameContext.session.entityFactoryObject.SceneObjectEntityFactory.
                    CreateSimpleEquipmentEntity((ECategory)item.cat, item.id, item.count, new Vector3(2, 1, 2));
                }
            }
        }
Esempio n. 2
0
 public override void DoAction(IEventArgs args)
 {
     FreeItemDrop.Initial(args.GameContext.session.commonSession.RoomInfo.MapId);
 }
Esempio n. 3
0
 public override void DoAction(IEventArgs args)
 {
     FreeItemDrop.Initial();
 }