public ReadOnlyMemory <byte> ChannelCloseWrite() => Framing.SerializeToFrames(ref _channelClose, Channel);
public ReadOnlyMemory <byte> BasicPublishWriteNonEmpty() => Framing.SerializeToFrames(ref _basicPublish, ref _properties, _body, Channel, FrameMax);
public ReadOnlyMemory <byte> BasicPublishMemoryWrite() => Framing.SerializeToFrames(ref _basicPublishMemory, ref _propertiesEmpty, _bodyEmpty, Channel, FrameMax);
public ReadOnlyMemory <byte> BasicAckWrite() => Framing.SerializeToFrames(ref _basicAck, Channel);