Esempio n. 1
0
        internal StrideVersionViewModel(LauncherViewModel launcher, NugetStore store, NugetLocalPackage localPackage, string packageId, int major, int minor)
            : base(launcher, store, localPackage)
        {
            PackageSimpleName  = packageId.Replace(".GameStudio", string.Empty);
            Major              = major;
            Minor              = minor;
            SetAsActiveCommand = new AnonymousCommand(ServiceProvider, () => launcher.ActiveVersion = this);
            // Update status if the user changes whether to display beta versions.
            launcher.PropertyChanged += (s, e) => { if (e.PropertyName == nameof(LauncherViewModel.ShowBetaVersions))
                                                    {
                                                        UpdateStatus();
                                                    }
            };

            if (LocalPackage != null && InstallPath != null)
            {
                var libDirectory = Path.Combine(InstallPath, "lib");
                var frameworks   = Directory.EnumerateDirectories(libDirectory);
                foreach (var frameworkPath in frameworks)
                {
                    var frameworkFolder = new DirectoryInfo(frameworkPath).Name;
                    if (File.Exists(Path.Combine(frameworkPath, "Stride.GameStudio.exe")) ||
                        File.Exists(Path.Combine(frameworkPath, "Xenko.GameStudio.exe")))
                    {
                        Frameworks.Add(frameworkFolder);
                    }
                }

                if (Frameworks.Count > 0)
                {
                    try
                    {
                        // If preferred framework exists in our list, select it
                        var preferredFramework = LauncherSettings.PreferredFramework;
                        if (Frameworks.Contains(preferredFramework))
                        {
                            SelectedFramework = preferredFramework;
                        }
                        else
                        {
                            // Otherwise, try to find a framework of the same kind (.NET Core or .NET Framework)
                            var nugetFramework = NuGetFramework.ParseFolder(preferredFramework);
                            SelectedFramework =
                                Frameworks.FirstOrDefault(x => NuGetFramework.ParseFolder(preferredFramework).Framework == nugetFramework.Framework)
                                ?? Frameworks.First(); // otherwise fallback to first choice
                        }
                    }
                    catch
                    {
                        SelectedFramework = Frameworks.First();
                    }
                }
            }
        }
Esempio n. 2
0
        protected void UpdateFrameworks()
        {
            Frameworks.Clear();
            if (LocalPackage != null && InstallPath != null)
            {
                foreach (var toplevelFolder in new[] { "tools", "lib" })
                {
                    var libDirectory = Path.Combine(InstallPath, toplevelFolder);
                    var frameworks   = Directory.EnumerateDirectories(libDirectory);
                    foreach (var frameworkPath in frameworks)
                    {
                        var frameworkFolder = new DirectoryInfo(frameworkPath).Name;
                        if (File.Exists(Path.Combine(frameworkPath, "Stride.GameStudio.exe")) ||
                            File.Exists(Path.Combine(frameworkPath, "Xenko.GameStudio.exe")))
                        {
                            Frameworks.Add(frameworkFolder);
                        }
                    }
                }

                if (Frameworks.Count > 0)
                {
                    try
                    {
                        // If preferred framework exists in our list, select it
                        var preferredFramework = LauncherSettings.PreferredFramework;
                        if (Frameworks.Contains(preferredFramework))
                        {
                            SelectedFramework = preferredFramework;
                        }
                        else
                        {
                            // Otherwise, try to find a framework of the same kind (.NET Core or .NET Framework)
                            var nugetFramework = NuGetFramework.ParseFolder(preferredFramework);
                            SelectedFramework =
                                Frameworks.FirstOrDefault(x => NuGetFramework.ParseFolder(preferredFramework).Framework == nugetFramework.Framework)
                                ?? Frameworks.First(); // otherwise fallback to first choice
                        }
                    }
                    catch
                    {
                        SelectedFramework = Frameworks.First();
                    }
                }
            }
        }