Esempio n. 1
0
 /// <summary>
 /// Reads a number of bytes from the input buffer and writes those bytes into a byte array at the specified offset.
 /// </summary>
 /// <param name="buffer">The byte array to write the input to.</param>
 /// <param name="offset">The offset in the buffer array to begin writing.</param>
 /// <param name="count">The number of bytes to read.</param>
 /// <exception cref="System.InvalidOperationException">Port is not open.</exception>
 /// <exception cref="System.ArgumentNullException">The buffer passed is null.</exception>
 /// <exception cref="System.ArgumentOutOfRangeException">The offset or count is outside of valid buffer region.</exception>
 /// <exception cref="System.TimeoutException">The operation did not complete before the time-out period ended.</exception>
 /// <exception cref="System.IO.IOException">Communication error.</exception>
 public int Read(byte[] buffer, int offset, int count)
 {
     if (IsOpen == false)
     {
         throw new InvalidOperationException("Port is not open.");
     }
     if (buffer == null)
     {
         throw new ArgumentNullException("buffer", "The buffer passed is null.");
     }
     if ((offset < 0) || (count < 0) || (offset + count > buffer.Length))
     {
         throw new ArgumentOutOfRangeException("offset", "The offset or count is outside of valid buffer region.");
     }
     if (IsRunningOnMono == false)
     {
         var nPtrRead   = IntPtr.Zero;
         var overlapped = new NativeOverlapped();
         var result     = NativeMethods.ReadFile(Handle, buffer, count, ref nPtrRead, ref overlapped);
         if (result != true)
         {
             throw new IOException("Communication error.", new Win32Exception());
         }
         var nRead = nPtrRead.ToInt32();
         if (nRead < count)
         {
             throw new TimeoutException("The operation did not complete before the time-out period ended.");
         }
         return(nRead);
     }
     else
     {
         return(FrameworkSerialPort.Read(buffer, offset, count));
     }
 }
Esempio n. 2
0
 /// <summary>
 /// Closes the port connection.
 /// </summary>
 public void Close()
 {
     if (IsOpen)
     {
         if (IsRunningOnMono == false)
         {
             Handle.Close();
         }
         else
         {
             FrameworkSerialPort.Close();
         }
     }
 }
Esempio n. 3
0
        /// <summary>
        /// Writes a specified number of bytes to the serial port using data from a buffer.
        /// </summary>
        /// <param name="buffer">The byte array that contains the data to write to the port.</param>
        /// <param name="offset">The zero-based byte offset in the buffer parameter at which to begin copying bytes to the port.</param>
        /// <param name="count">The number of bytes to write.</param>
        /// <exception cref="System.InvalidOperationException">Port is already open.</exception>
        /// <exception cref="System.ArgumentNullException">The buffer passed is null.</exception>
        /// <exception cref="System.ArgumentOutOfRangeException">The offset or count is outside of valid buffer region.</exception>
        /// <exception cref="System.TimeoutException">The operation did not complete before the time-out period ended.</exception>
        /// <exception cref="System.IO.IOException">Communication error.</exception>
        public int Write(byte[] buffer, int offset, int count)
        {
            if (IsOpen == false)
            {
                throw new InvalidOperationException("Port is not open.");
            }
            if (buffer == null)
            {
                throw new ArgumentNullException("buffer", "The buffer passed is null.");
            }
            if ((offset < 0) || (count < 0) || (offset + count > buffer.Length))
            {
                throw new ArgumentOutOfRangeException("offset", "The offset or count is outside of valid buffer region.");
            }

            if (IsRunningOnMono == false)
            {
                if ((offset != 0) || (buffer.Length != count))
                {
                    byte[] newBuffer = new byte[count];
                    Buffer.BlockCopy(buffer, offset, newBuffer, 0, count);
                    buffer = newBuffer;
                }
                var nPtrWritten = IntPtr.Zero;
                var overlapped  = new NativeOverlapped();
                var result      = NativeMethods.WriteFile(Handle, buffer, count, ref nPtrWritten, ref overlapped);
                if (result != true)
                {
                    throw new Win32Exception("Communication error.", new Win32Exception());
                }
                var nWriten = nPtrWritten.ToInt32();
                if (nWriten < count)
                {
                    throw new TimeoutException("The operation did not complete before the time-out period ended.");
                }
                return(nWriten);
            }
            else
            {
                FrameworkSerialPort.Write(buffer, offset, count);
                return(count);
            }
        }
Esempio n. 4
0
 /// <summary>
 /// Discards data from the serial driver's transmit buffer.
 /// </summary>
 /// <exception cref="System.InvalidOperationException">Port is not open.</exception>
 /// <exception cref="System.IO.IOException">Communication error.</exception>
 public void DiscardOutBuffer()
 {
     if (IsOpen == false)
     {
         throw new InvalidOperationException("Port is not open.");
     }
     if (IsRunningOnMono == false)
     {
         var result = NativeMethods.PurgeComm(Handle, NativeMethods.PURGE_TXABORT | NativeMethods.PURGE_TXCLEAR);
         if (result != true)
         {
             throw new IOException("Communication error.", new Win32Exception());
         }
     }
     else
     {
         FrameworkSerialPort.DiscardOutBuffer();
     }
 }