static public SetPanelCtrl GetInstance()
    {
        if (Instance == null)
        {
            GameObject obj = new GameObject("_SetPanelCtrl");
            //DontDestroyOnLoad(obj);
            Instance = obj.AddComponent <SetPanelCtrl>();

            if (!FreeModeCtrl.IsServer)
            {
                pcvr.GetInstance();
            }
            FramesPerSecond.GetInstance();
            ScreenLog.init();
        }
        return(Instance);
    }
Esempio n. 2
0
//	float TimeSetEnterMoveBt;
//	ButtonState SetEnterBtSt = ButtonState.UP;
    void Update()
    {
//		if (SetEnterBtSt == ButtonState.DOWN && Time.time - TimeSetEnterMoveBt > 2f) {
//			HardwareCheckCtrl.OnRestartGame();
//		}

        if (pcvr.bIsHardWare && !pcvr.IsTestGetInput)
        {
            return;
        }

        PlayerFX[0] = Input.GetAxis("Horizontal");
        PlayerYM[0] = Input.GetAxis("Vertical");
        if (!pcvr.IsTestBianMaQi)
        {
            PlayerTB[0] = Input.GetMouseButton(0) == true ? 1f : 0f;
        }

        if (Input.GetKeyUp(KeyCode.T))
        {
            GlobalData.GetInstance().Icon++;
        }

        if (Input.GetKeyDown(KeyCode.Space))
        {
            InputEventCtrl.PlayerSC[0] = 1f;
        }

        if (Input.GetKeyUp(KeyCode.Space))
        {
            InputEventCtrl.PlayerSC[0] = 0f;
        }

        //StartBt
        if (Input.GetKeyUp(KeyCode.G))
        {
            ClickStartBt(ButtonState.UP);
        }

        if (Input.GetKeyDown(KeyCode.G))
        {
            ClickStartBt(ButtonState.DOWN);
        }

        //setPanel enter button
        if (Input.GetKeyUp(KeyCode.F4))
        {
            ClickSetEnterBt(ButtonState.UP);
        }

        if (Input.GetKeyDown(KeyCode.F4))
        {
            ClickSetEnterBt(ButtonState.DOWN);
        }

        //setPanel move button
        if (Input.GetKeyUp(KeyCode.F5))
        {
            ClickSetMoveBt(ButtonState.UP);
            FramesPerSecond.GetInstance().ClickSetMoveBtEvent(ButtonState.UP);
        }

        if (Input.GetKeyDown(KeyCode.F5))
        {
            ClickSetMoveBt(ButtonState.DOWN);
            FramesPerSecond.GetInstance().ClickSetMoveBtEvent(ButtonState.DOWN);
        }

        //Fire button
        if (Input.GetKeyUp(KeyCode.F))
        {
            ClickFireBt(ButtonState.UP);
        }

        if (Input.GetKeyDown(KeyCode.F))
        {
            ClickFireBt(ButtonState.DOWN);
        }

        //OutCard button
        if (Input.GetKeyUp(KeyCode.O))
        {
            ClickStopDongGanBt(ButtonState.UP);
        }

        if (Input.GetKeyDown(KeyCode.O))
        {
            ClickStopDongGanBt(ButtonState.DOWN);
        }
    }