Esempio n. 1
0
        protected override void BeginPlay()
        {
            base.BeginPlay();

            // Choose Camera based on whether HMD is enabled
            if (UHeadMountedDisplayFunctionLibrary.IsHeadMountedDisplayEnabled())
            {
                VrCamera.Activate();
            }
            else
            {
                FpCamera.Activate();
            }
        }
Esempio n. 2
0
        public override void Initialize(FObjectInitializer initializer)
        {
            base.Initialize(initializer);

            VrCamera = initializer.CreateDefaultSubobject <UCameraComponent>(this, new FName("VR_Camera"));
            VrCamera.RelativeLocation = new FVector(-100, 0, 270);
            VrCamera.AutoActivate     = false;
            VrCamera.AttachToComponent(CapsuleComponent, FName.None, EAttachmentRule.KeepRelative, EAttachmentRule.KeepRelative, EAttachmentRule.KeepRelative, false);

            FpCamera = initializer.CreateDefaultSubobject <UCameraComponent>(this, new FName("FP_Camera"));
            FpCamera.RelativeLocation = new FVector(600, 0, 230);
            FpCamera.RelativeRotation = new FRotator(-89.9000015f, -1.5f, 1.5f);
            FpCamera.AutoActivate     = false;
            FpCamera.AttachToComponent(CapsuleComponent, FName.None, EAttachmentRule.KeepRelative, EAttachmentRule.KeepRelative, EAttachmentRule.KeepRelative, false);

            CharacterMovement.GravityScale = 0;
            UseControllerRotationYaw       = false;

            // Enable tick
            FTickFunction tickFunction = PrimaryActorTick;

            tickFunction.StartWithTickEnabled = true;
            tickFunction.CanEverTick          = true;
        }